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Topics - Magus

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So, I recall that locking units as eras change for IR+NR+EOTH is done via .lua scripting ("story scripting" in this case, right?), but I've been poking around for a while in ICW's mod files and I'm not finding the file that controls what units are locked when. Any pointers? (I checked Data\Scripts\Story first, but I've really checked everywhere in \Scripts and \XML\ICW and I haven't found what I'm looking for.)

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Discussion, Suggestions & Feedback / Concussion Missile Tactics
« on: July 13, 2018, 01:37:30 PM »
Several kinds of starfighters/bombers use concussion missiles (A-Wing, TIE Raptor, Scimitar, Furion, Torrent...). When assigning these units targets, do you prefer to prioritize targeting fighters or targeting capital ships?
(Probably relevant: I remember there being talk about implementing two types of concussion missile, one for anti-fighter and one for anti-capital. Has this been carried out?)

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Discussion, Suggestions & Feedback / Raid Fleet Composition
« on: July 05, 2018, 01:32:47 PM »
How is the composition of a given raid fleet determined? Is it pulled from a list of possibilities, or generated piecemeal?

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Am I correct that only IR, NR, and EotH (primary three factions) have units that lock/unlock based on era?
Is this due to an engine limitation?

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Discussion, Suggestions & Feedback / Individual Unit Names
« on: June 22, 2018, 09:36:36 AM »
Is it just me, or are the same individual ship names re-re-used in EaW? Like, it feels like every time I look at an ISD it's the "Allecto" or "Basilisk" (and every Allegiance is the "Akk" or "Event Horizon," etc.)
Are there not enough names for the engine to choose from?
Or is the engine itself flawed, and tends to choose the same few names?

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Discussion, Suggestions & Feedback / Stormtroopers or Army Troopers?
« on: April 25, 2018, 08:44:16 AM »
Which do you prefer to build? Why? Under what situations (if any) would you make the opposite decision?

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Welcome to the Boards / Reporting.
« on: April 18, 2018, 10:42:12 AM »
Was big into the Expanded Universe novels and also dabbled in RTSs in middle school; am now out of college, but found this mod in January and have since been enjoying its take on the Empire at war. I've been playing 2.2 with excitement, and have just finished Endor Aftermath as the EA (bug report incoming to the respective thread).
Other interests include tabletop RPGs, death metal, and the occasional fantasy novel.

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Those working on this mod do so in their own free time and for no pay.
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