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Topics - DemonKingDan

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  With the first release of Fall of the Republic not too far away, I've been questioning what abilities the Units in the Game will have. I can already tell that the "Emergency Hyperspace Jump" and "Fire All Batteries"/"Boost Power to Weapons", the "Concentrate Fire" ability and the "Tractor Beam" abilities are going to be incorporated into the Mod, as well as "Sprint", "Lightsaber Throw", and "Take Cover" for Ground Units.
 
  Are we going to see some new Unique Abilities for the Jedi that are going to be added to the Hero Roster, as well as Unique Abilities for Ships and Ground Units alike? I dont need a full answer, a hint will do fine! Make things even more Suspenseful!

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Discussion, Suggestions & Feedback / Tips and Tricks for 2.2!
« on: April 24, 2018, 07:57:45 PM »
I've seen many people asking how to do certain things and asking whats the best way to win a GC. WELL! Here's you 1-Stop-Shop to winning a GC and a few bonus Tricks and Hints, too!

Economy
 Economy is one of the most important things in any and ALL GCs. The best thing to do to when you want to "up" your income is by building Tax Collection Agencies/Mining Facilities (3 Max) in your Backwater planets (Planets that aren't near the Front Lines).
 With the addition and Introduction of the new Trade Stations in 2.2, if used wisely and Strategically, Trade Stations could be your Saving Grace in times of income upgrades. Like before, it's best to put Trade Stations on your Backwater Planets.
 In order to save as much credits as possible, its really a useful thing to buy Companies to lower cost of Ships and Ground Units. Its also Good to use Units that give the "Lower Unit Cost" trait. PATIENCE IS KEY WHEN WAITING TO GET PAID.

Ground Units (Decreased Build Time and Strategic Game Play)
 Ground Units are your Loyal Army Members and Vehicle Battalions. If your tired of waiting for those units to finish building, then here is a Great and IMPORTANT Trick! In order to Decrease Build Time, I suggest building Multiple of the Same Buildings on your Near-The-Front-Lines Planets. When you build more of the same building, the System that is Hard-Coded into the Base FOC and EAW decreases build time automatically by 5% each building. Example: 2 Barracks = 10% Production Boost, 5 Light Factories = 25% Production Boost. This is a Critical Trick for when you want build your extra heavy vehicles (I.E. AT-ATs, Juggernauts, etc.)
  Game-Play
 When using Stormtrooper and any other Infantry Groups, its best to use the "Take Cover" Ability before they enter battle. This will decrease damage to each group by 10%. When using Vehicles, If you're going against Infantry, it is better to Run-Over the Infantry than fight them (Note: Not ALL Vehicles can run over Infantry, Heavy Walkers like AT-STs can crush Infantry by walking over them, AT-ATs can Crush Infantry AND Light Vehicles.) When using Tanks, it is also better to run over Infantry (Note: Only Tanks with Tracks can run over Infantry, NO Repulsorlift Tanks can Crush Infantry.) When going against BOTH Infantry and Vehicles, it is best to use your Unit Abilities to stand against the Huge Numbers that the Enemy has. It is also good to use your Commando Units as Stealthy as possible, that way you can sneak behind enemy lines and Wreak Havoc on the enemy base!

Space Battles
 When entering a Space Battle, its best to put Capital Ships, Support Ships, and Fighters into different Groups. to do this, you press Alt then you press any Number you want on your Num-Pad or Number Row. When going against Small Fleets, it is better to send in your Fleet after them. In the Event of a Small Fleet vs. Small Fleet, It is best to steer your ships near your Defense Stations (Any Golan Structures or Battle Stations) or if your attacking, Send in your fighters first to soften up the fleet. When going up against Medium Fleets, its best to stay near your Golans/Battle Stations (At Least within Firing Range) When attacking Medium Fleets, its better to send Bombers and Support Ships in First to Soak up the Damage a little until your Capital Ships get in Range to finish off the Fleet. When going up against Large Fleets, It is VERY IMPORTANT that you send in a Scout Ship First. When the Fog of War Clears up, then you can Hyperspace in the Units that are best to use in the Fight. When Defending against Large Fleets, you must also use your HV-Gun/Ion Cannon blasts to your BEST ADVANTAGE, shoot the most Dangerous Ships. If you dont have HV-Guns or Ion Cannon Blasts, then sneak behind your Defense Stations (Golans, Battle Stations). If you have Neither, its best to retreat and attack the same fleet, but with a larger force than before!

Random Tricks 
 Here's the Scenario, you're in an awesome fight and you want to Screenshot the Battle in a Cool Cinematic Way. Press the Space Bar to enter Cinematic Mode.
Still can't get the Perfect Angle? Select a Random Unit and Press "C" On your Keyboard and Scroll in to Zoom in and Scroll Down to Zoom out.
 When Doing Bombing Runs/Orbital Bombardments, Its good to use them against large groups of Enemy Units or Destroy the Enemy Base in order to save you the Hassle of losing too many units.

This has been the Tips and Tricks Guide! Feel any smarter? If you do, Great For You! Still having some problems? Just Comment Below and I'll answer any of your questions to my best extent! Thank You for Reading and Good Luck Out There, Commanders!

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Hello everyone! As we all know, 2.2 has come out as of April 12th, 2018! And with new releases comes many installation mishaps and launching errors! This Guide will help you (hopefully) install 2.2 the Right Way so you can take command of the Empire, Chiss, Various Warlords, and the New Republic!

DISK VERSION  

This section is for the DISK VERSION ONLY, Scroll down to see the GOG VERSION and the STEAM VERSION. Thank You!

Installing
  Step 1.) Download the Thrawn's Revenge Mod for Moddb : http://www.moddb.com/mods/thrawns-revenge/downloads
  Step 2.) Once it has finished Downloading, unzip/unpack the file using WinRAR or another RAR opener then Save it to your mod folder or a similar place
  Step 4.) Find your Forces of Corruption folder.
 Example:   C:\Program Files (x86)\LucasArts\Star Wars Empire at War Forces of Corruption\
  Step 5.) Create a Mods Folder, just in case you don't already have one in the EAWX Folder.
  Step 6.) Copy and paste the extracted Imperial_Civil_War22 folder into the Mods folder. 
Example:   ...\LucasArts\Star Wars Empire at War Forces of Corruption\Mods\Imperial_Civil_War22\
  Step 7.) Move your Play Imperial Civil War.bat file into your Forces of Corruption folder and the shortcut to your desktop.

 Playing
  Step 1.) Double click the shortcut (on your desktop or Start menu) or the .bat (in your Forces of Corruption folder) to play.

Steam
This section is for the STEAM VERSION ONLY, Scroll UP for the DISK Version and Scroll DOWN for the GOG Version. Thank You!
 
Installing
  Step 1.) Download the Mod from the Steam Workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=1125571106&searchtext=
  Step 2.) Find Forces of Corruption in your steamapps folder. 
Example:  C:\Program Files \Steam\steamapps\common\star wars empire at war\corruption\
 
Playing
  Step 1.) Open Steam to the Library page and select Empire at War.
  Step 2.) Right click on Empire at War and select Properties.
  Step 3.) Click Launch Options and add MODPATH=Mods\Imperial_Civil_War22.
  Step 4.) Close Properties and click Play on Empire at War, selecting Forces of Corruption.
  Step 5.) To play the original game, or another mod, reverse the previous four steps.

GOG VERSION

This section is for the GOG VERSION ONLY, Scroll UP to find the STEAM VERSION and the DISK VERSION. Thank You!

Installing
  Step 1.) Download the Mod from Moddb: http://www.moddb.com/mods/thrawns-revenge/downloads
  Step 2.) Unzip/Unpack the file using WinRAR or another RAR file opener after it has finished downloading and save it to your MODS Folder
  Step 3.) Create a Mods Folder, just in case there isn't already one in the EAWX Folder
  Step 4.) Drag the Mod File Folder into the EAWX folder and take out the Play Imperial Civil War. bat file (or whatever it is named) and put it in the EAWX Data folder. (For any other Mods, put them in the MODS Folder)
Example:  C:\GOG Games\Star Wars - Empire At War Gold\EAWX\Mods (The GOG mod path will vary from saying GOG to GOG Games or GOG Galaxy, it is still the same though. This is a very important detail and must be looked at constantly before setting up the Launcher. )
 
Playing
  Step 1.) Navigate to the FOC Data Folder
  Step 2.) Locate the Play Imperial Civil War.bat File (Or whatever you have named it.)
  Step 3.) Double Click the .bat file and it should automatically launch for you. (First Time Launches always take the longest time, so be ready to wait for a while. Please dont think it has crashed because if you try to forcefully escape the program while it is loading, you might have a chance of corrupting your game, and/or you will permanently damage your Version of the game, so please, Be Patient!)

In case these steps do not work well, here is Corey's video on Installing 2.2 :
If you are still having Trouble launching the Mod, here is Corey's Detailed TEXT Version: http://thrawnsrevenge.com/forums/index.php?topic=7468.new#new
If this DOES Work, then I'm happy I could've helped! If you have any questions, feel free to PM (Private Message) Me or Reply here, either way, I'll respond and try to give you my best advice on how to fix your problems!

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Discussion, Suggestions & Feedback / Criminal Factions
« on: March 21, 2018, 08:25:02 PM »
  After playing ICW for over a year now, I've kept a question in the back of my mind. That question is if there'll ever be a non-playable faction in ICW to go against besides the Imperial Warlords. I'm pretty sure the answer is "No" to this question and so I'll believe that, but I think it would be cool to see something like that, but anyways, I'm fine with everything that's in ICW already so I'll just leave it be!
  So Good Day, Afternoon, Evening, or whatever timezone you are in my Fellow Imperials, Warlords, Rebels, Dushkan Leaugers, Pentastar Aligners, Empire of the Handers, etc., etc.!

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Imperial Civil War Tech Support / Multiplayer not working
« on: March 03, 2018, 12:21:18 PM »
Im sure this is asked a lot, but the Multiplayer isn't working for me. I even downloaded 2.15 and did everything to get it working like I did when I first got the mod. I'm sure there's a way to rig it, but I dont want to accidentally screw up all the settings and corrupt the game. Can I get some help? Hints could be good too!

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