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Topics - Snafu3

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Hey everyone, just curious to see what you all think each factions main strengths and weaknesses are in ICW 2.1. mainly referring to fleet/ship compositions, positioning and tactics on GC maps like the Art of War 6-25aby, and Imperial Civil War 6-25aby. I know the NR have a good advantage in starfighters early on, but aside from that I'm not entirely sure about anything else. any insight would be welcome

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As much as I love this mod, I could never really get used to the blob-like laser effects from the original/2.1 version. I MUCH preferred the new laser effects that were added with the 2.2 demo version, and would like to know if there's any way I could manually export them over to 2.1 myself, so that I can play the 2.1 version with all the GC's and content it brings, but also with the laser effects that the team has refined in the 2.2 demo. Any insight or tips whatsoever would be IMMENSELY appreciated.

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Those working on this mod do so in their own free time and for no pay.
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