This will probably be a long read, so I apologize in advance for it. First of all, I want to acknowledge Corey and his team, and the wonderful work they did with the various versions of ICW and Ascendancy, and are doing now with FotR. All of it was a heckload of work, which they did for free in their free time. As someone who's been in love with the TR mods for a while now, I'm only wishing to maybe start a discussion on a topic which I think might be interesting to some people here, only theoretically. I'm not actually suggesting to Corey and Co. anything, because they have already informed us of their plans for the near future, and it already promises a lot of great releases, and also I would love the guys to have as much free time (aside from modding) as possible, because they deserve it more than anyone for the amazing work that they do on a constant and professional level.
I'm not sure if most of the people here have ever played Stellaris, or I'm hoping that maybe you've at least seen the videos of it on youtube (Captain Shack is doing a freaking amazing playthrough of it right now, as does our Emperor Corey). The thing is, in my opinion, Stellaris's game mechanics are perfect for a total conversion into a Thrawn's Revenge-type mod. It would take quite a while, and it would be an incredible effort if succesful. It would be really hard to do, and I understand that. Once again, I'm not really seriously suggesting it, I'm just speculating on the subject. Of course, as Corey himself has said, there's Elratie's GCW Shippacks mod and the Galaxy Divided, which is a TC mod. However, it makes me think about the possibilities and what could happen if Corey had helmed a Thrawn's Revenge III (or IV, by that time) mod on Stellaris. Having all of the ICW and Ascendancy factions there and more (Ssi-Ruuvi and Yuuzhan Vong endgame invasions instead of the Prethoryn Swarm and the Unbidden, etc.). The various Legends-based lore quests and stuff. Just saying it makes me realize how much of a chore doing a project like that would be. But still, just to maybe start a conversation about it, and hear other people's opinions on it. Thank you to everyone who read up to this point, lol. And again, I'm very grateful to Corey and the guys, and to what they do, and it's already more than enough to satisfy my love for the EU lore and SW-related RTS games. The Thrawn's Revenge team is the best modding team in the SW fan community, imo, and are just incredible people. Come on, you just cannot not love them and what they do. So I'm hoping you don't get this post the wrong way