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« on: August 27, 2012, 08:25:39 PM »
Alright I still have ideas for infantry units. Now since Corey said they couldn't remodel, these all just involve new weapons models and projectiles which he said they could do. Note: I am not good with cannon so please tell me if these are not cannon. Also these are for the New Republic only. If you want some for a dif faction, go make a thread for it.
1) A new chain-gun trooper. If you've played any battlefront you know what I am talking about. It could be a remodel of the Plex troopers rocket launcher. They would need to be setup to fire(15% less time then E-Webs to keep with the NR hit and run tactics) but they would do less damage to infantry(30% less) but more damage to light vehicles (15%) so that way the can target them, unlike Plex who have a hard time hitting fast moving vehicles. They could also have two per squad and two squads per company for balance.
2)Artillery comes with a basic squad or two of infantry except they only get three members per squad. Artillery can have a hard time hitting infantry at close range so having a squad would help this deficiency.
3) Add an infiltrators with a regular blaster rifle. I'm a HUGE fan of this idea ever since Corey said it was possible. Nit like a guy running around with an E-Web, just an infiltrator who has a blaster rifle, and maybe no thermal det ability to balance it.
4) A commando unit/ Katarn Commandos. Yes I know we have been over this, but I think its a good idea. A four to five man squad with more health and damage but cost, lets say, 650 credits.Now I' not expecting them to win every gun fight, but maybe the ability to take on two infantry squads and win but only have one, very injured man remaining. No need for new models, they could just look like regular infantry. And Katarn Commandos or, Elite Squadron was it, could be they hero form. More people per squad but if they all die, they don't come back. and with all hero, slightly more health/damage/speed. Oh, and the reg commando unit could be two squads of four to five men per company. Also make them build able at infiltrator academies.
5) Heavily armored juggernauts. They could be very slow, one per company and have a flamethrower or flechett(?) rifle and have more health and cost 950 credits. This is in here because it can be and is just a fun idea.=P
If there are ANY canon issues with these please inform me and I would like to hear your feedback. Also I am hellbent on a new infantry unit for the New Republic if you couldn't tell. =P