Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - tlmiller

Pages: [1] 2 3 4 5 ... 101
1
Forum Games / Re: What are you listening to right now?
« on: June 14, 2018, 03:11:20 PM »
My god it's been a long time since I've heard bolt thrower.  Loved to listen to that on the way to motocross back in my younger days.

2
Discussion, Suggestions & Feedback / Re: nebula sd. Vs mc90
« on: June 13, 2018, 10:58:04 AM »
Nebula overall is a slightly better ship IMO, but the difference in pop cost makes me take the MC90 every time.

3
The Lounge / Re: Ads
« on: June 10, 2018, 02:14:17 AM »
I don't believe there are any ads once you log in.  They're only there when using as a guest.  I have scripts allowed universally for this site, and never see an ad after I log on.

4
Forum Games / Re: Last Person to Post Wins
« on: June 01, 2018, 09:42:45 AM »
I guess someone usurped your power...

5
Discussion, Suggestions & Feedback / Re: SSD's Unplayable?
« on: May 29, 2018, 09:16:56 PM »
It's how you use them my friend,

Don't jump the SSD in initially, use another ship to clear fog of war first then drop the SSD in either the middle or right beside the main enemy fleet. Jump in support ships around it when the enemy focused on the SSD. The SSD can both take and give a tremendous amount of punishment allowing you to focus and pick apart the enemy. Instead of clicking a target to 'attack' click a destination slightly away from it. While not foolproof this does help with the pathfinding. Because if you click to attack something it will try and bring all weapons to bear and this confuses it since by turning half turn away so it spins or rotates.

The one thing I would add, is if you're going agsainst a fleet with a LOT of bombers, DO NOT drop the SSD in.  Bombers will shred the shields in milliseconds, far faster than an entire fleet could ever hope to.

6
Discussion, Suggestions & Feedback / Re: Ground combat auto-resolve
« on: May 29, 2018, 09:47:02 AM »
People hating on ground combat in ICW makes me sad.  :( I, personally, love them as much as space battles, if not more. Hope I'm not the only one, lol.

Depends on who I'm playing against, but ground battles I think can be fun.  I don't like going against AI NR (mptl still seems to outrange every other artillery in the game while not being significantly weaker), but almost all the other factions are fun to play against since the AI generally builds a diverse fleet.

7
Forum Games / Re: Last Person to Post Wins
« on: May 24, 2018, 02:58:35 PM »
do not fear, dave is he-
there are two of them?



Time to get the entechment chambers....

8
Star Wars Discussion / Re: Do you plan on watching Solo?
« on: May 24, 2018, 02:56:39 PM »
I'll see it wken it's on broadcast tv or possibly a less than perfectly legal free streaming site.  IE - I'll see it when I can see it for absolutely free.

9
Welcome to the Boards / Re: operator-chan's twin
« on: May 24, 2018, 01:50:24 PM »
I don't hate anyone that doesn't drive where I am.  My hatred is reserved for the truly idiotic that likes to drive 10 mhp+ under the speed limit in the left hand lane.

That said, I can want to crush someone's skull open and use it as a serving tray for chocolates without hating them.

10
Welcome to the Boards / Re: operator-chan's twin
« on: May 24, 2018, 01:42:25 PM »
ugh, not another one...

11
Star Wars Discussion / Re: Solo [WITH SPOILER]
« on: May 24, 2018, 01:41:40 PM »
Also with Dave.  I paid to see VII, I made sure not to see anything else in the theatres.  And was very glad on VIII I hadn't.

12
The Shree was mostly a carrier.  500 battle droids.

13
Forum Games / Re: Last Person to Post Wins
« on: May 23, 2018, 10:05:20 AM »
(Australian accent) That's not a knife [pulls out a bigger knife]. Now THAT's a knife!

Sorry, you were talking about knives and Australia, so I couldn't resist.

That was such a great movie.  I need to see that again.

14
Well the Ssi-Ruuvj are difficult to implement into ICW more for the ground units than for anything in space, as they should be receiving a full roster in Ascendancy when they become their own faction. Their ships tended to be carrier styled with a lot of ion cannons as they wanted their prey alive.

All the better to entech them...

15
Forum Games / Re: Last Person to Post Wins
« on: May 17, 2018, 12:53:43 PM »
Being an avid paintballer, I hate when I see RL.  I always read it as "russian legion", and I literally have to read it like 4 times to realize it means real life...  :D

16
I'm assuming you don't have the Steam version of the game (that should be patched to not have the freezes anymore), so you'll have to use the savegame defreezer that kucsidave mentioned.

17
Discussion, Suggestions & Feedback / Re: 2.2 Unit Review
« on: May 14, 2018, 12:45:07 AM »
This is far too harsh on ISDs 1 & 2. They have their flaws, but they get the job done, when you use them right. They work wonderfully in fleets with Praetors, Allegiances, Torpedo Spheres or Secutors. I've completed Endor Aftermath on Admiral as Eriadu, and I haven't lost a single ISD throughout the entire campaign. Just don't expect them to win battles on their own, always make sure that they have support (they themselves function best as support units for battlecruisers, imo), and micromanage pathfinding, so they don't turn their asses to the enemy. Trust me, it's all possible, and is much easier than it may seem.

Given his requisites, I'd definitely agree with the ISD-I ranking he gives.  They're not worth building.  They're not EXTREMELY cheaper than the ISD-II, but they are far inferior in combat.  And they have absolute garbage fighter/bomber complement.

It could easily be argued (IMO) that the IR ISD-II should get a 3 instead of 2.5, and the Zsinj a 3.5 instead of 3, but I personally wouldn't be willing to argue for higher than that.  Quite frankly, given their poor fighter complement for the IR, they're not fantastic.  They're adequate, but given their cost and fleet cost, they're certainly not anything better than average.  Their popularity in IR fleets is, IMO, more a reflection of the lack of anything truly better until you're quite rich than a reflection of the competency of the ship.  Zsinj is obviously superior given their fighter complement, but they're still only an average or very slightly above that ranking.

18
Discussion, Suggestions & Feedback / Re: Lopsided Battles
« on: May 13, 2018, 10:19:02 PM »
10 caps vs. zsinj if you don't count the fighters and the caps and zsinj are coming at each other (not popping in behind him), he'll defeat them by himself.  Without bombers or ships that have a lot of torpedoes, SSD's are still EXTREMELY effective against ships.

19
Question.  Why 2.2.5 instead of 2.2.4?

20
Imperial Civil War Tech Support / SaveGame crashes other games
« on: May 06, 2018, 12:44:04 PM »
So I just ran into this issue, and thought I'd post in case anyone else sees the same thing.

I was playing a game last night, saved and it crashed to desktop, no error, no nothing.  NO surprise, that save is corrupted and attempting to load crashes the game.  However, I found that if I started a new game, and attempted to save, it would crash to desktop without any errors still.  Uninstalled/reinstalled (steam), no change.  So went through and deleted the known corrupted savegame, and now everything works correcty again.

Not sure if this is a side affect of the fix that PetroGlyph is working on, or another issue entirely, but thought I'd post in case anyone was seeing the same issue.

Pages: [1] 2 3 4 5 ... 101
Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!