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Messages - Womboning

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Discussion, Suggestions & Feedback / Re: Infantry
« on: November 16, 2016, 10:34:18 PM »
Never underestimate infantry. 2 full groups of regular infantry (not plex) can knock out pretty much everything short of specific anti infantry vehicles and air speeders if you micro them right. If you put them in a bunker, they are even more terrifying. They're cheap and expendable so if you do it right the gains you get from them relative to their cost is insane. If you take some time to learn their ranges and how to move them around efficiently you can wipe the floor with your enemy.

As for the Jedi, I use them sparingly, kinda like the heroes. To me they're pretty much just for killing mobs of infantry, then getting out and healing, when I don't have defenses set up to deal with them. I don't think they're really great against vehicles for the most part imo, so if there's an enemy planet loaded with infantry and barracks a few Jedi can save you some heavier units that would get overwhelmed by the mobs.   

Moral of the story is, every unit in the game is useful if you know how to use them right

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This has happened to me a few times, but for the most part, if you just select a fleet and hover it over the planet you're sending it to, it'll highlight the route the fleet will take. Sometimes it's completely fubar or the highlight doesn't show, so my advice would be to just micro the fleets a little closer. Only send them 2 or 3 planets forward at a time and try to avoid larger movements when there's a cluster of planets. It's a little tedious, but it's a lot better than having to wait 5 mins for a round the galaxy trek because of a pathing derp. 

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Real talk, I'm super pumped for death clones. Seems like the least exciting thing in the update, but to me at least, it adds so much to the immersion and makes the battle looks so much more amazing. Not to mention barely any devs, let alone mod makers, take the time to put in small details like that. I get frames and such can be an issue, but adding an entire new layer to the atmosphere and visual depth of a game, like battle damage on units and the like, is worth bumping the graphics from Very High to High for me any day. Keep up the great work fam :) 

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