Thrawn's Revenge

Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => EaW and FoC Mods => Topic started by: Delta 07 on September 07, 2008, 02:52:58 PM

Title: Ultimate Empire at War
Post by: Delta 07 on September 07, 2008, 02:52:58 PM
I have heard about ueaw and was wondering i someone could give me a review of the game
Title: Re: Ultimate Empire at War
Post by: vadereclipse on September 07, 2008, 02:56:10 PM
In my opinion, it's a quite overrated mod. they have 1 or 2 nice ideas, although on the whole, there isn't much uniqueness in UEAW, and plus, it's virtually dead in progress right now. they recently added a patch which did little more than a bug fix. however, i don't know if they're just not showing news off deliberately. however, i'm not incredibly interested or excited by it, ither way.
Title: Re: Ultimate Empire at War
Post by: siegfried1 on September 07, 2008, 03:26:25 PM
I've downloaded it, but never gotten it to work......
Title: Re: Ultimate Empire at War
Post by: PimpBacca on September 07, 2008, 05:30:27 PM
iv bin on the ueaw forum for about a yr now there is progress but not much from what i can tell. there not letting much out about what there doing
Title: Re: Ultimate Empire at War
Post by: vadereclipse on September 07, 2008, 06:02:46 PM
there is virtually no difference between 4.063 except a map, and that's a year's work.
Title: Re: Ultimate Empire at War
Post by: Delta 07 on September 07, 2008, 08:14:15 PM
ya, but is it really go from jedi-sith war to yuhazan vong?
Title: Re: Ultimate Empire at War
Post by: PimpBacca on September 08, 2008, 05:50:17 AM
ya, but is it really go from jedi-sith war to yuhazan vong?
v1 will go from The Old Republic all the way to New Republic Era just befor the vong
Title: Re: Ultimate Empire at War
Post by: vadereclipse on September 08, 2008, 04:07:41 PM
ya, but is it really go from jedi-sith war to yuhazan vong?
v1 will go from The Old Republic all the way to New Republic Era just befor the vong
if that's in 1 GC, that's kinda crap...
Title: Re: Ultimate Empire at War
Post by: PimpBacca on September 08, 2008, 07:07:59 PM
i dont know if its one GC
Title: Re: Ultimate Empire at War
Post by: siegfried1 on September 09, 2008, 05:37:09 PM
wow, i just played this mod, and i really didn't like it.  What's so great about it?
Title: Re: Ultimate Empire at War
Post by: vadereclipse on September 10, 2008, 12:09:59 PM
wow, i just played this mod, and i really didn't like it.  What's so great about it?
it's the community's most overrated mod and is unofficially dead. it's moving slower than an asthmatic snail.
Title: Re: Ultimate Empire at War
Post by: Admiral Jamoking on September 10, 2008, 03:06:59 PM
I'm not sure if it is dead yet, however, they haven't updated their galleries in who knows how long. The current version is a bit overrated, however some of the things that they plan to do that I've seen on their forums(actually have seen some screenshots of new features), do look promising.
Title: Re: Ultimate Empire at War
Post by: siegfried1 on September 10, 2008, 03:12:43 PM
It can't possibly get any worse.......... can it?
Title: Re: Ultimate Empire at War
Post by: vadereclipse on September 10, 2008, 03:28:34 PM
well its site is filled with endemic fanboys who think it's the best game ever.
it's currently a mod with a few heavily saturated (dread, eclipse) models in any other mod, 4 or 5 planets, and 1 or 2 mildly interesting concepts. it was the 1st mod i tried and i thought it was great, but i later realised it was inferior to other mods. the ONE unique feature is the nebula SD.
Title: Re: Ultimate Empire at War
Post by: siegfried1 on September 11, 2008, 10:01:53 PM
I played around with it for a couple hours, then went back to playing z3rox's mod, which is the best (so far)
Title: Re: Ultimate Empire at War
Post by: Corusca Fire on September 30, 2008, 05:01:52 PM
the current UEAW that is out is more of a teaser like your fall of the republic mini-mod
there will be a multi era sequel with: KOTOR, Clone Wars, and Imp rement vs new reps
it will be released in V1:space and V2:land
it will play more like regular FOC, in that each faction only has 3 frigates, 2 cap ships, 2 corvettes, and a jumbleof fighters and bombers rather than dozens of ships per faction
Title: Re: Ultimate Empire at War
Post by: vadereclipse on October 01, 2008, 12:35:56 PM
when, though? they're moving slower than a sloth.
Title: Re: Ultimate Empire at War
Post by: Delta 07 on October 01, 2008, 09:16:57 PM
why have only have each faction a small selection of ships? cant FoC take more ships than that?
Title: Re: Ultimate Empire at War
Post by: Slornie on October 02, 2008, 08:06:55 AM
why have only have each faction a small selection of ships? cant FoC take more ships than that?
There's only so much space on the Space build tab ;)  Plus, more ships = more work.
Title: Re: Ultimate Empire at War
Post by: Admiral Jamoking on October 02, 2008, 09:23:29 AM
There's only so much space on the Space build tab ;)  Plus, more ships = more work.

Well aparently when looking at their forums they've found a way to be able to put more units on the build tab by separating the ships into classes and then clicking the class button will show all available ships. For instance, you click on capital ships and then the build bar will show all of the capital ships once you've selected the ships you press another button on the build bar which takes you back to the other classes, so now you can go and select corvettes.
Title: Re: Ultimate Empire at War
Post by: Corey on October 02, 2008, 03:06:26 PM
why have only have each faction a small selection of ships? cant FoC take more ships than that?
There's only so much space on the Space build tab ;)  Plus, more ships = more work.

From what I remember from seeing their unit lists, they have a grand total of 8 space units per faction, counting about 3 space heroes. Many are duplicates between factions. It's one thing to reduce it to save work, but that's taking it pretty far.
Title: Re: Ultimate Empire at War
Post by: vadereclipse on October 02, 2008, 04:30:51 PM
UEAW won't even get to V1.
they're one of the more established modding teams, yet they have little fuckups. for example, they still use the petro venator, which is terrible.
i really don't understand all the endemic fanboys on the site. they act like UEAW's the only mod they've played (well, it must be, seeing they say it was the best mod ever) i liked UEAW once. it was the first mod i played. Then, i discovered other mods, which are FAR better.
they are simply going too slowly to release anything. in 1 year, they made an update which simply fixed 1 or 2 bugs and added a map.
To quote Droid, EAW will be abandonware by the time UEAW comes out.
Title: Re: Ultimate Empire at War
Post by: Dr. Knickers on October 02, 2008, 10:57:30 PM
Overlapping units are useless imo. Adding units "just cause they look cool" or because the faction had a few ships is not a good idea. There are many good looking concepts within the Star Wars universe, that's one of the reasons why I've been a Star Wars fan, but having 6 units that fulfill the exact same role is useless to the gameplay. It takes up space on the build bar, it increases mod size, it takes it longer to finish the mod, it it's more stress for the team, etc.
Title: Re: Ultimate Empire at War
Post by: Corey on October 02, 2008, 11:02:13 PM
Yeah, but when you reduce it to that point you start to lack any variety.
Title: Re: Ultimate Empire at War
Post by: Corusca Fire on October 06, 2008, 08:23:43 PM
Its not 6 except in KOTOR. Otherwise there are about 10. As i said, it plays more like reg FOC in that there wont be a jumble of ships that do pretty much the same thing (like in z3r0x).
Title: Re: Ultimate Empire at War
Post by: TeKniiQuE on June 25, 2009, 11:54:48 AM
UEAW is not really good but if u want a mod with alot of ships then choose z3r0x 3.5 or ACM 2.4
but if ur looking 4 a good graphic fun mod choose FOC Additions 5.0
Title: Re: Ultimate Empire at War
Post by: clone13538 on August 01, 2009, 10:47:08 PM
i play UEAW the game to me is ok, but honestly i think TR is much much better though. But everyone is going to have there opinion about UEAW.
Title: Re: Ultimate Empire at War
Post by: EclipseSSD on August 31, 2019, 03:24:16 PM
Hey guys. New to the forum, but not new to EAW or the many mods. I've downloaded TR and love it. UEAW is another good one, but I'm having a bit of trouble getting the Eclipse and Nebula fix for skirmish. Does anybody have the UEAW V4.0.64 or UEAW V4.0.65 patch or know how to fix the XML files? Thanks :)