Thrawn's Revenge
Mod & Network News => News & Updates => Topic started by: Corey on October 06, 2017, 05:10:43 PM
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My preview let's play series as all of the 2.2 factions is continuing, this time with the New Republic in the new Bacta War GC. Check it out on Corey Loses for a look at some of the new abilities, UI changes, story events and more coming in 2.2. Episodes will be posted Wednesdays, Fridays and Sundays.
https://www.youtube.com/watch?v=LDXRXT-2rd0
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nice
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Hi Corey,
Thank you for the videos.
Aside from the discussed changes to the armored freerunner and AAC is there any changes to the NR space fleet besides the addition of the Dauntless cruiser?
I spent a lot of time pausing the videos during space battles looking for changes in hard points or descriptions.
I recommend the following:
Reduce MC40 population cost OR add a heavier weapons load starting with missles.
Increase Assault Frigate weapons load so it performs as it's description and lore suggests.
Discourage the use of spammed Dreadnaughts (it's the only heavy hitter the NR has for a long time) through limited production, massive upkeep costs or perhaps another solution.
Address the DP20 very weak weapons.
I would like to see some changes to the Nebulon frigates. The Nebulon is useless against pretty much anything and the Quasar is a better carrier. The Nebulon B2 is nearly as useless in ship to ship combat as the original Nebulon.
Take a look at the Corona. Rarely fires it's weapons and missles just loop around it.
Increase Nebula shield refresh rate to at least that of an ISD.
Increase Endurance shield refresh rate. Decrease Endurance population cost. It is way over costed.
Obviously these are my suggestions, not yours. Looking foreword to the rest of the NR gameplay.
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This game looks pretty much offline. I want to find out from where I play.
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The version currently available is 2.15. You can't get 2.2 yet.
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I am enjoying watching your play throughs.
Right noire as I type this I'm watching pentastar play through. Love it, thanx cm you.