Thrawn's Revenge

Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => EaW and FoC Mods => Topic started by: demcalves on September 05, 2017, 06:17:56 PM

Title: Adding new structures
Post by: demcalves on September 05, 2017, 06:17:56 PM
So I've tried adding other structures for new factions and I get a game breaking bug, for example:

Try creating a new faction for GC
Try adding a preexisting structure, like the droid works and recode it so that it belongs to this new faction
Create a GC with this new faction with a structure

Whenever the player auto resolves a land battle confrontation with this faction with the new structure, it causes this bug. This is annoying and limiting because the AI uses auto resolve to fight other AI.

How do I solve this problem

*I dont have xml code for this
Title: Re: Adding new structures
Post by: Slornie on September 05, 2017, 06:38:22 PM
Try GroundBases.xml.
Title: Re: Adding new structures
Post by: demcalves on September 09, 2017, 06:25:05 PM
Interesting, so that GroundBases.xml factors the AI in auto resolve? That's really interesting.