Thrawn's Revenge

Mod & Network News => News, Dev Diaries & Announcements => Topic started by: Corey on July 22, 2017, 08:22:03 AM

Title: Scenario Editor Preview
Post by: Corey on July 22, 2017, 08:22:03 AM
A quick look at a very early version of our Galactic Conquest scenario editor, building the new Reunification for 2.2.

https://www.youtube.com/watch?v=Dww_PnI2ADk
Title: Re: Scenario Editor Preview
Post by: Jorritkarwehr on July 22, 2017, 09:14:55 AM
Excellent work! That looks much simpler and better than typing up XMLs!

Is it possible to make the new trade routes automatically enabled once they're created? Seems like you'd want that most of the time.
Title: Re: Scenario Editor Preview
Post by: Slornie on July 22, 2017, 11:25:45 AM
Hey, there was a very good reason for alphabetising the traderoute names!  We had so many duplicates when they were just named any which way, and having them in some logical and consistent order was really useful before you and Pox worked up this new thingummy to take my job away.  :'(

And I've no idea why you used to resort to in-game screenshots for GC/route plotting when there's a perfectly good planet plot spreadsheet in the files..  :angel:
Title: Re: Scenario Editor Preview
Post by: taupin121 on July 27, 2017, 09:45:15 AM
Would be a way to recreate the great space battles of the EU (or Endor :o ) with just one planet and fleets from both factions on it. I will looking forward to it anyway.