Thrawn's Revenge

Mod & Network News => News & Updates => Topic started by: Corey on May 26, 2017, 02:52:57 AM

Title: ICW: GC Selection Layout
Post by: Corey on May 26, 2017, 02:52:57 AM
We've always tried to cover as much of the feeling of the post-Endor galaxy, as well as we could. Sometimes, though, especially for new players, it's hard to know exactly what you're getting yourself into. In 2.2, with 20+ playable campaigns and 8 playable factions, this is especially true. With documentation being one of our goals for 2.2, we're trying to find ways to provide as much useful information to players, in the most convenient way possible.

This is a relatively minor change, but will hopefully help people get into the mod. First, we've sectioned off the GC selection list into three primary categories (plus the tutorial); multi-era, being the main "grand campaigns" of the mod, single-conflict, being those GCs related to a single war or military campaign, and Infinities, being extra game modes like From the Ground Up and Survival, or flavour scenarios like Empires at War, not based on any canon storyline. This should make it easier to find the kinds of GCs you're looking for.

The second part of the change is the faction dropdown list being sorted into faction types: first, the major galactic powers, second the Imperial Warlords, and the third minor powers category, which may give an idea of what a potential 2.3 could focus on...

Again, not a huge change, but this should hopefully help people not get hopelessly stranded in a sea of drop down lists and scroll bars.
(http://media.moddb.com/images/mods/1/8/7376/swfoc_2017-05-26_02-49-21-68.png)
Title: Re: ICW: GC Selection Layout
Post by: Mr.Puerto on May 26, 2017, 03:25:51 AM
So much more organized gotta say I love the look of it.
Title: Re: ICW: GC Selection Layout
Post by: GreyStar on May 26, 2017, 08:53:41 AM
I really like the new layout. Seems more, natural somehow.

Also, Era 5 for Black Fleet Crisises? That will make things easier.

Yevethna got buffed, didn't they?
Title: Re: ICW: GC Selection Layout
Post by: DarthRevansRevenge on May 26, 2017, 11:13:50 AM
Expanded on, not buffed(i think).

looks nice, i love the organisation, gives us a sneak preview of the multi-era GCs and shows how much work is left, since Crimson empire, Isard's Revenge, and none of the new Era five GCs are in
Title: Re: ICW: GC Selection Layout
Post by: Helix345 on May 26, 2017, 12:27:25 PM
this will certainly make things easier to sift through when I'm looking for that niche gc
Title: Re: ICW: GC Selection Layout
Post by: Illidan Stormrage on May 26, 2017, 12:28:38 PM
Corey What is the Ruins of the Empire GC about?
Is that the redone Empires at war GC with all the Warlords?
btw looks good
Title: Re: ICW: GC Selection Layout
Post by: kucsidave on May 26, 2017, 12:39:29 PM
Corey What is the Ruins of the Empire GC about?
Is that the redone Empires at war GC with all the Warlords?
btw looks good
Top secret dude :)
You will have to wait for that ;)
Title: Re: ICW: GC Selection Layout
Post by: DarthRevansRevenge on May 26, 2017, 01:14:13 PM
you will be pleasantly surprised... oh wait, wrong person
Title: Re: ICW: GC Selection Layout
Post by: Slornie on May 26, 2017, 01:15:17 PM
gives us a sneak preview of the multi-era GCs and shows how much work is left, since Crimson empire, Isard's Revenge, and none of the new Era five GCs are in
Not exactly. Just because a GC is shown in that list does not mean it's done.

Corey What is the Ruins of the Empire GC about?
Is that the redone Empires at war GC with all the Warlords?
Empires at War is still an Infinities GC, as mentioned by Corey in his original post.
Title: Re: ICW: GC Selection Layout
Post by: Corey on May 26, 2017, 01:21:26 PM
Quote
Not exactly. Just because a GC is shown in that list does not mean it's done.

True facts. Also works vice-versa. Crimson Empire and Isard's Revenge are actually probably farther along than a couple of those shown, just without the playable faction data so they're not in the campaign file list yet.

Expanded on, not buffed(i think).

Yeah, technically buffed their ability to do stuff long-term with infrastructure, but in BFC that probably won't be a huge deal considering how short a GC it is. It would be a buff to their ability to function in larger GCs like Art of War, but since they weren't actually playable in those GCs in 2.1, doesn't count.
Title: Re: ICW: GC Selection Layout
Post by: Darth Kade on May 26, 2017, 03:45:16 PM
For the Era Progressive GC's will you enable us to choose starting era?
Title: Re: ICW: GC Selection Layout
Post by: Corey on May 26, 2017, 04:22:06 PM
No, that would really mess with story scripting. It's not just a set of unlocked tech like the base game. We've thought about era-progressive GCs that cover more limited timeframes than all five current eras, but not for 2.2.
Title: Re: ICW: GC Selection Layout
Post by: Darth Kade on May 26, 2017, 05:32:08 PM
Will there be a way for Imperial players to kill their leaders. Dragging Isard and Daala around trying to find a fleet that could defeat them was annoying
Title: Re: ICW: GC Selection Layout
Post by: Corey on May 26, 2017, 05:49:29 PM
http://www.moddb.com/mods/thrawns-revenge/videos
Title: Re: ICW: GC Selection Layout
Post by: Lord Xizer on May 26, 2017, 06:26:02 PM
very nice, this should help out a lot of new people.
Title: Re: ICW: GC Selection Layout
Post by: DarthRevansRevenge on May 26, 2017, 09:56:22 PM
this was revealed almost a year ago... but then most people don't often dig through Mod's older content
Title: Re: ICW: GC Selection Layout
Post by: Mr.Puerto on May 26, 2017, 11:59:24 PM
this was revealed almost a year ago... but then most people don't often dig through Mod's older content
(https://i.imgflip.com/1pswjw.jpg)

Anyway its the first video you see on ModDB, so that doesn't really apply here.