Thrawn's Revenge

Mod & Network News => News & Updates => Topic started by: Corey on July 30, 2016, 11:39:55 PM

Title: Gladiator Reskin
Post by: Corey on July 30, 2016, 11:39:55 PM
I've updated the skin for the Gladiator in 1.1

(http://media.moddb.com/cache/images/mods/1/22/21018/thumb_620x2000/GladiatorRender.png)
Title: Re: Gladiator Reskin
Post by: tlmiller on July 31, 2016, 12:52:24 AM
Good looking!!  Really, really looks realistic.
Title: Re: Gladiator Reskin
Post by: Mat8876 on July 31, 2016, 05:19:01 AM
Really nice model.
Title: Re: Gladiator Reskin
Post by: Lord Xizer on July 31, 2016, 11:20:34 AM
Nice
Title: Re: Gladiator Reskin
Post by: Revanchist on July 31, 2016, 03:59:17 PM
Looking good
Title: Re: Gladiator Reskin
Post by: Pentastar Enforcer on July 31, 2016, 09:15:42 PM
Wooo!
Title: Re: Gladiator Reskin
Post by: Corey on August 01, 2016, 05:54:45 AM
Thank you. I've been getting more practice in with Substance Painter, and with some direction from Robin and Slevered i'm getting to be able to at least mimic some of Robin's workflow (he uses Substance Painter significantly more than Photoshop, whereas Codeuser, Slevered and Davis all tend to use a lot more Photoshop). Still nowhere near as good as him, but I think it looks better than what we had before and should help a bit with some consistency between all of our work. In particular, some of these methods can easily be used to add some depth and texture to some of the more cardboard-looking ships and structures (ie the Lucrehulk, Procursator and the Imperial space station).