Thrawn's Revenge

Mod & Network News => News & Updates => Topic started by: Corey on May 23, 2012, 02:31:36 AM

Title: 2.0 Video Preview: GC Intros
Post by: Corey on May 23, 2012, 02:31:36 AM
The first video preview for 2.0, explaining some of the new ways we'll be doing Galactic Conquests in the mod, including a cameo by everyone's favourite smuggler, Talon Karrde.

(http://i67.photobucket.com/albums/h283/DArbiter/Video.png) (http://www.youtube.com/watch?v=IJRETLgANY4)
Title: Re: 2.0 Video Preview: GC Intros
Post by: yutpaeksi on May 23, 2012, 02:52:03 AM
Great job with the video Corey. The new text crawl and the intro look fantastic. I'm also liking this Talon Karrde mission to obtain the Katana Fleet! That's a fantastic new addition to the GCs, little side missions I mean. I imagine you're doing something on the IR side with Ferrier in the Thrawn Campaign.

Are you open to taking suggestions for these side mission to fit/reinforce some of the canon? For instance, I can see Daala and Pellaeon having to go and fight a small battle to capture the Knight Hammer in the Reunification GC. Maybe in Camaas Crisis, Luke and Mara Jade have to hit Niruan to obtain the Camaas Document, which would solve the crisis, and subsequently give you access to Bothan Assault Cruisers? That one is a little farfetched, but would certainly make things interesting, and make an assault on Niruan a priority.
Title: Re: 2.0 Video Preview: GC Intros
Post by: Corey on May 23, 2012, 03:07:45 AM
We're definitely open to any ideas anyone has for these kinds of missions. We have a few ourselves, but the Katana Fleet ones are the only ones we really have fleshed out to any large degree. I intend to open a topic for those suggestions, but we do have a few basic criteria for them.

I'm not saying yours don't fit them (the Knight Hammer one is certainly something I'll look into, because it would fit them perfectly from what little I know about it), I'm just explaining them for anyone else who wants

1. They have to fit within the context of the GC, without being something that necessarily dictates the player's actions. This basically means we can't "force" any major battles to happen, such as the Battle of Bilbringi. The Battle of Bilbringi is only important because of it's results, being the death of Thrawn, which is rendered moot by the player deciding to hold the Battle of Bilbringi at, say Ord Trasi. The difference between this and the Katana Fleet is that the Katana fleet was where it was independent of any action the player could take, and Karrde would be necessary to find them (with the suitable alternative situation for the Remnant)

2. They have to have a suitable reward that makes them worth doing, without meaning you lose the GC if you don't. The Katana Fleet has obvious advantages, even if it's to prevent the other side from getting it (and if you don't act within a certain amount of time, they will). For example, ending the Caamas Crisis doesn't really have gameplay implications, and getting BACs as a reward for invading Nirauan with Luke and Mara may be a bit too tenuous and require too much explanation in game.
Title: Re: 2.0 Video Preview: GC Intros
Post by: Jkrueger on May 23, 2012, 11:54:09 AM
Looks awesome. Can't wait to hear the new voice acting and see the new missions! (And go bombing around in a viscount... :HA:)
Title: Re: 2.0 Video Preview: GC Intros
Post by: Znieh on May 24, 2012, 10:43:49 PM
My reaction to the video

(http://img.photobucket.com/albums/v323/joda46/Shocked-1.gif)
Title: Re: 2.0 Video Preview: GC Intros
Post by: Corey on May 24, 2012, 10:44:19 PM
...I'm not sure if that's a good thing or not...?
Title: Re: 2.0 Video Preview: GC Intros
Post by: Znieh on May 24, 2012, 11:32:30 PM
lol, oh its good, it's a combination of shock, awe, excitement, and Pantaloons being soiled.  :HA:
Title: Re: 2.0 Video Preview: GC Intros
Post by: Lord Xizer on June 07, 2012, 11:03:17 AM
Most Impressive