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Topic Summary

Posted by: carpemark
« on: April 30, 2018, 07:32:34 PM »

Delete my previous Post - even disabling Write-caching Policy on C & D drives game still crashes when large fleets are in battle or leading battles. Sorry.
Posted by: carpemark
« on: April 27, 2018, 04:09:57 PM »

2.2 Ran for quite a while without issue then crashed at different times. Large GC's especially.  Intel i7 2600 4 cores, 12 gigs RAM. Fresh install of EaW (disks) and FoC (disks) into a disk of its own (D:) and then Thrawns Revenge 2.2 downloaded and pasted into place (D:).  Examining Eventvwr.msc and an odd line seemed to correspond to the times of the crashes:
Log Name:      Application
Source:        ESENT
Date:          4/26/2018 11:36:40 PM
Event ID:      916
Task Category: General
Level:         Information
Keywords:      Classic
User:          N/A
Computer:      stream
Description:
svchost (3768,G,50) The beta feature EseDiskFlushConsistency is enabled in ESENT due to the beta site mode settings 0x800000.

Did a lot of search on the internet and it seems this is typical implementation by Windows 10 .
ESENT is a database in recent Windows OSes. Interestingly I first heard of this DB in Exchange 5.5...
Anyway to fix the TR Crashing I used Disk Management > D: Right-click Properties >  Write-caching Policy - Removed the check mark
So far so good - still testing the larger GC's and if i still crash along with the above log line i will update this thread - otherwise have a great weekend! Thrawn 2.2 is great! Please release the patch for non-steam installs sooner than later.
Posted by: Arvenski
« on: April 18, 2018, 01:55:19 PM »

Thanks for talking with them. That's nice, that you're willing to chase up the developers to get them to fix this issue, and that they're willing to listen and do something about it.
Posted by: Corey
« on: April 18, 2018, 11:43:42 AM »

Just spoke with a PG guy. If you mean it crashes when saving as well, or when initiating battles, there's a bug with the engine where creating save files that are too large will sometimes cause the game to crash (and delete the file), and when you're initiating battles, that creates an autosave which can do the same thing. Petroglyph, the creators of the game, are working on a patch for this (however unfortunately right now they're only patching the Steam version), which should hopefully resolve your issues.
Posted by: nightangel
« on: April 17, 2018, 05:19:52 AM »

im having the same issue game was working fine and suddenly crashes when i try to save or start a battle
Posted by: BiggerSprog
« on: April 15, 2018, 04:52:18 PM »

I am having the same issue and its just started.

I played it for few hours yesterday and this morning with no issues, now I log in and load the current campaign then after about a minuet it crashes.
Posted by: heisenberg
« on: April 15, 2018, 02:20:27 PM »

yeah have been trying to play for 3 days now and it just keeps f*cking crashing. there has to be a solution. 2.1 never did this. every time i even try to save the game i end up losing the save file because the game crashes. wtf
Posted by: Rogue327
« on: April 13, 2018, 07:02:47 PM »

I also have this problem. Only happened once so far, but will test further.

Problem has continued, sometimes within less than 20 minutes of game time as well.
Posted by: heisenberg
« on: April 13, 2018, 06:09:18 PM »

I can start a GC and play for about 20 minutes or so, but either through saving the game, or just being in a battle, the game crashes and I get an exception error.
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