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Topic Summary

Posted by: Lord Xizer
« on: August 16, 2017, 10:00:47 AM »

SWEET!! will the other minor warlords(Antemeridias, CSA, Elrood, Prentioch,...) be active as well?

Zero Command will, most of the other smaller ones like Prentioch, CSA, Elrood, Antemeridias, Ciutric Hegemony and Empire Reborn will be inactive likely as they were fairly complacent in terms of not expanding(Reborn might get active)
Posted by: DarthRevansRevenge
« on: August 16, 2017, 09:16:17 AM »


In the sub mod he'll be in two GCs. One as an active minor faction(Endor Aftermath) with Guardian and three ISDs as he had canonically. The second will be in Orinda Campaign as an inactive hero in guardian over Soullex. Whichever faction kills him in the Orinda Campaign gets Guardian(NR or IR) killing him in Endor Aftermath does not give you Guardian(as he fled and hid
 for over a decade) we'll also add Guardian  as an NR flagship for Ackbar in Final Imperial Push for the submod.
Grunger will have active AI but Pitta will not as he stayed put over Corellia sector til he was killed.

SWEET!! will the other minor warlords(Antemeridias, CSA, Elrood, Prentioch,...) be active as well?
Posted by: Lord Xizer
« on: August 16, 2017, 01:24:37 AM »

when you capture Soullex, do you get Guardian as any faction? or just NR/IR era 4/5?

also, can he have Soullex and Oplivus and be a active minor since he went around attacking people? same with the other minors. they should try to make their own bids for power


In the sub mod he'll be in two GCs. One as an active minor faction(Endor Aftermath) with Guardian and three ISDs as he had canonically. The second will be in Orinda Campaign as an inactive hero in guardian over Soullex. Whichever faction kills him in the Orinda Campaign gets Guardian(NR or IR) killing him in Endor Aftermath does not give you Guardian(as he fled and hid
 for over a decade) we'll also add Guardian  as an NR flagship for Ackbar in Final Imperial Push for the submod.
Grunger will have active AI but Pitta will not as he stayed put over Corellia sector til he was killed.
Posted by: DarthRevansRevenge
« on: August 15, 2017, 06:07:06 PM »

when you capture Soullex, do you get Guardian as any faction? or just NR/IR era 4/5?

also, can he have Soullex and Oplivus and be a active minor since he went around attacking people? same with the other minors. they should try to make their own bids for power
Posted by: Lord Xizer
« on: August 15, 2017, 05:50:00 PM »

Well we're doing Gorc, Pic, Maw, and Boc for the 2.2 submod and can be recruited by Jerec(if Jerec dies you don't get to recruit them)Grave tuskens may or may not make an appearance depending if they can offer any reason to include them over the infantry the PA already has.
Pekt and Darrc will also be in the sub mod as a bounty hunter and Production hero(to show slave labor from wookies)
Drommel and guardian will be in the submod as a minor Warlord along with Grunger, and Pitta as single planet minor factions with heavy forces.
Posted by: Corey
« on: August 15, 2017, 03:11:24 PM »

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Qorl

Qorl didn't really do much, and we don't really directly deal with the Shadow Academy stuff either. He didn't end up leaving Yavin until 23 ABY, and the last GC in the mod is only set in 19 ABY. We make allowances for some stuff after that, especially tech, but a single really-late era 5 hero for the Remnant in Art of War who's primarily aligned with a subgroup we don't touch doesn't seem like it's worth it.

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Captain Jonus/Major Rhymer

The only notable thing about these guys is that they were at Hoth and evacuating the Death Star, and we don't even know if they made it out. I could see them maybe being relevant in a mod set before Endor, but even then there's plenty of other fighter squadron heroes with more background.

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General Tal Ashen

We typically only use Galactic Battlegrounds heroes when there's a lack of heroes for a certain type or era, but that's not really the case for the early-era IR so there's not much of a point to putting in Ashen. They'd pretty much all require making or commissioning a new icon.

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Grappa the Hutt

Grappa is a possibility for the Crimson Empire. We haven't fully discussed plans for them yet, though.

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Zothip

He's a possibility, but the lack of any icon or reasonable flagship holds him back.

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Flim

The Sinister Triumvirate is already in the mod as a hero. Tierce, Flim and Disra are grouped.

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Gareth Agamar

While Polis Massa is in sort of the right area for Eriadu, the last we know of this guy is from significantly before the mod in a project that didn't exist anymore, and Eriadu already has a ton of fighter-based heroes.

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Thalassa Tarkin

When Vader says he'lkl hold you personally responsible if something bac happens, it's usually not a good indicator for your survival. There's also not much she could do as a hero, and even worse than people who have no picture (where we can find someone who looks like they roughly match whatever description), she has a really bad picture which cuts off her head.

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Field Commander Alozen

Maybe as a ground hero since they're a bit limited in that, but in general we don't love using people of indeterminate survival and little note from before the mod's period.

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X1

We've talked about why X1 and X2's whole situation is one of the most inconsistent, worst thought out messes of the EU before. Nothing in that game is easily reconciled with other information, and X1 had his own faction so mixing them with Eriadu wouldn't really work. We're really just not touching Elite Squadron at all, because it doesn't make any sense.

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Sev'eere'nuruodo

She's a possibility, but the problem with her has always been more what she'd actually be doing, likely just an economic hero.

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Mosh Barris

I don't really see how Barris would know about anything they were doing, even if he did want to find Parck (and the only thing we really see of him and Parck is a disagreement over Thrawn in the first place).

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Lhagva

Since we already have Aurek 7 and Hand of Judgment, we want to avoid giving the Hand more Stormtrooper heroes.

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Bidor Ferrouz

He'd be a possibility as an economic hero, but not if we use Veeren.

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Kauf Ularno

Considering his only trait is that he's steadfastly loyal to the Empire, doesn't make as much sense to give him to a faction which spent years ignoring the Empire's issues because they wanted to be sure they could work with whomever won.

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Darcc, Pekt, Weebacca

We thought about them and even had them in before, but ultimately decided against using them. We may eventually reconsider, but for now we're leaving them out.

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Gaff, the Great Heep

We're not touching Droids. Those characters wouldn't work in the mod, and they're some of the absolute worst bits of the EU which we don't wanna touch with a 10 foot pole.

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Edda Gast

Not really much we can do with a scientist hero.

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Radaf Netbers

We do intend to put Netbers in at some point.

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Gara Petothel

Most of her notable stuff was when she betrayed Zsinj repeatedly by giving the New Republic information, or Zsinj false information, so I don't know that she'd make a great hero for them.

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Grave Tuskens, Pic and Gork

We don't want to go too deep down Jerec's forces for Pentastar heroes. they ahve a pretty big roster as it is. The 7 Dark Jedi are all options, but it depends more on whether or not we can make art assets for them.

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San Hill

An EaW oddity, not really a character. Was probably meant to be a Muun and related to the other San Hill but PA doesn't really need another economic hero anyways.

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Gaen Drommel, Reder

If we were to use him, he'd be better off as his own minor faction. Giving the PA access to yet another SSD hero wouldn't be great, especially when that SSD becomes important for its actual uses later on.

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New Republic Hero

Nantz and Sovv are in, and Page's Commandos we'd like to do but actually making them is trickier than it seems. People like Rendar, Zuckuss and Se'lab who are either relevant earlier than the mod starts or never more than very minor characters wouldn't be sued. The New Republic is overflowing with heroes, and the issue with them is always cutting down to an appropriate number, not trying to find more.

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Ciutric Hegemony

Most if not all of these are already in for the Isard's Revenge GC.

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Zero Command

Until we expand Zero Command in a future version, we only plan on using Harrsk.

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CSA

Several of these will eventually be in the mod, but like with Zero Command, expansion of the CSA is not planned until at least 2.3.

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but with existing models and skins, some of these units could continue to add to the wonderful diversity in ICW.

We don't like using more vanilla assets than we have to because it adds to the inconsistency problem. More units is also more chances for issues to arise and more moving parts, so unless there's an actual reason to do something beyond just unit diversity for its own sake, ie they fill a role not currently filled within a faction, or is a reasonable way to not have the same unit across too many factions, it's typically more harm than good.


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Tartan Patrol Cruiser, Broadside Cruiser,  TIE Scout

We've mentioned we're putting the Broadside cruiser back in. For the Tartan, there's an overabdundance of Imperial options for anti-fighter ships, so we don't currently plan to use it. The TIE Scout would be practically useless since FoW reveal isn't exactly a necessity in space battles, and there's plenty of better fighter options.

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Aggressor Class SD, Vengeance Class Frigate, V-Wing - As pirate additions to Maldrood

We considered this before, but we'd need to remake the entire models, so not exactly a high priority.

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Assault Frigate Mark II, MC30c - New Republic

The MC30c will be in, the AFII will not. No point in remaking it, and the NR has so much stuff in that range they don't really need another ship like it.

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TIE Advanced, TIE Phantom

We're not putting the TIE Phantom anywhere. We've been on the fence about the TIE advanced, and the Lancet will likely show up somewhere in the future.
Posted by: WarlordOfWildSpace
« on: August 15, 2017, 09:29:17 AM »

This has been updated a number of times now with lots of suggestions, hope you can use some of them LordXizer!

Notably now includes entries for the Ciutric Hegemony, Zero Command and the Corporate Sector, special thanks to Jorritkarwehr for that info from his submod.  While this list covers everything from the easy to the difficult, useful to useless, I hope some of these characters make it in one day.
Posted by: Lord Xizer
« on: July 30, 2017, 06:17:28 PM »

Netbers will most likely make the final cut for the 2.2 Submod as a ground hero(commando) I'm working on with Delta and Kucsidave.
Posted by: SilverShadow32
« on: July 30, 2017, 03:31:43 PM »

How about Page's Commandos for the New Republic! 
Special abilities could be capture vehicles and replace losses.
Posted by: WarlordOfWildSpace
« on: July 21, 2017, 08:36:43 AM »

The list of heroes for 2.2 is already pretty extensive, but since I am working on a tabletop ICW campaign using Armada and X-Wing it has me thinking about other characters.  These are just some that I thought might be useful and/or interesting.  None of these require new models, some use vanilla assets not currently being used.

Imperial Remnant:

Qorl:  A TIE fighter pilot shot down on Yavin IV after the destruction of the Death Star.  He survived there for some 20 years before making his escape after the Solo twins fixed his broken TIE.  He then rejoined the Imperial Remnant during the phase when they were led by a group of Royal Guards that had made a simulated Palpatine hologram that fooled the Imperials.  Since Yavin IV is in most GCs, it would be neat if the IR could get a unique TIE fighter hero by conquering the planet.  No new Model, no new voice, just one new picture for the hero possibly.

Captain Jonus/Major Rhymer - Scimitar Squadron: Scimitar Squadron was a TIE bomber squadron that served as part of Darth Vader's Death Squadron fleet fighting at both Hoth and Endor.  At Endor they participated in the evacuation of personnel from the Death Star II. (Era2/Thrawn)

Fliry Vorru: Isard's Minister of Trade on Thyferra and former Moff of Corellia.  Vorru was deeply connected with the Black Sun criminal organization and knew the dirty secrets of many people on all sides of the galactic conflict. (Era 1 - Isard)

General Tal Ashen:  Hand picked by Emperor Palpatine to command the elite defense forces of the Imperial Palace, Ashen was in charge of Coruscant's ground defense in 6.5 ABY when the New Republic's forces assaulted the planet.  Commanding his forces first from his personal AT-AT, Ashen continued to fight on foot after his transport's destruction until overwhelmed by Republic forces. (Era 0/Sate Pestage)

Grappa the Hutt: A Hutt crime lord living on Genon, and once owner of the famous Moldy Crow, Grappa allied himself with the Imperial ruling council after the death of resurrected Palpatine in 11 ABY.  He supplied them with bounty hunters, business opportunities and assisted in their complicated political plots. (Era 4.5 Crimson Empire)

Zothip
- Ground, Space: DP20 Frigate Void Cutter
The leader of the Cavrilhu pirates since before the battle of Endor, Zothip was hired by Moff Vilim Disra to supply Preybird class fighters to the Imperial Remnant. (Era 5)

Flim - Space: ISD I Relentless
A con man of some skill, Flim was hired by Moff Vilim Disra to impersonate Grand Admiral Thrawn.  Although human, Flim used blue makeup and red contacts and gave a convincing enough performance to win over officers who had served under Thrawn.

Eriadu Authority:

Gareth Agamar:
The leader of the 481st Experimental Starfighter Testing squadron.  He operated out of an EF76 Nebulon-B escort frigate named Mephitis and was last seen operating a squadron of TIE phantoms against the rebels successfully near Polis Massa.

Thalassa Tarkin: (Galactic) Enraged at the Rebel Alliance for the death of her husband and at rebels in general because of the death of her son years earlier, Thalassa continued to try to find ways to support the Galactic Empire's efforts against the rebellion.  She was fouled in one such effort by Leia Organa and her life was threatened by Darth vader, but there is no record that she died.

Field Commander Alozen: The commander of Storm Squadron, a squad of Imperial Navy Stormtroopers that were stationed on Tatooine during the Galactic Civil War.  Storm Squadron also included pilots who operated TIE/Advanced starfighters in space.  While on Tatooine, Storm Squadron recruited many new members to bolster its ranks.

X1: X1 was a clone created from the DNA of a jedi knight during the Clone wars. He continued to serve the Empire faithfully afterwards, participating in the hunt for jedi, construction of the first death star and the battle of Hoth. After the Empire's defeat at Endor he set up a series of enclaves on Dathomir, Vjun and primarily Mustafa where he attempted to build up a strong force that included not only the Imperials under his command, but also reactivated battle droid and clones created from a wookie template. He was eventually defeated by Luke Skywalker and his fellow clone, X2. In an era 1 GC, X1 could be gained by capturing Mustafar, giving the Eriadu authority some dark jedi muscle, and he could even be given a base that he could build 'X1's Secret Base' that could produce droids, darktroopers and even wookie clones.


Empire of the Hand:

Sev'eere'nuruodo: Also known as Veeren, she was a female Chiss Aristocra of the Nuruodo family who was caught up in the Clone Wars while attempting to communicate with Supremem Chancellor Palpatine about a formal Republic-Chiss diplomatic relationship.  Though seemingly killed during a conflict with Separatists that followed, she managed to escape and reached Palpatine.  Asking Palpatine to conceal her survival, she began talking to him of a possible Chiss alliance that could occur after the Clone Wars had ended.

Prefect Mosh Barris:  Formerly the commander of Voss Parck's ground forces during their encounter with Thrawn, Barris was eventually promoted to Prefect for the world of Garqi, which would end up in the space controlled by the Pentastar Alignment.   Shortly after the Battle of Endor, Barris was implicated as a traitor by Rebel dissidents and forced to flee Garqi alongside other Imperial forces, such as the Garqi Eagle Squadron of TIE/LN fighters as growing resistance drove the Imperials from this world.  It is conceivable that, unable to return to the Imperial Remnant because of the actions of the Rebels, and being so near the Empire of the Hand, Barris may have sought out his old commander, Voss Parck.

Lhagva:
A male Stromma who served as a stormtrooper for the Empire of the Hand.  He was loyal to the Hand above the orders of his own race, continuing to fight under Thrawn even when his people chose not to partake in certain battles.

Governor Bidor Ferrouz: Ferrouz was a male human governor of the Candoras sector, bordering the Empire of the Hand.  In 0 ABY he was coerced by the warlord Nuso Esva, who had taken his family hostage, and set up as bait for Thrawn's forces.  Thrawn saw through the deception and planned his own trap for Esva, effectively rescuing Ferrouz.  Ferrouz was pardoned for his part in the deception by Emperor's Hand Mara Jade and her decision was later approved by Palpatine.

General Kauf Ularno: Ularno was the senior commander of the ground forces under Governor Ferrouz in the Candoras Sector.  Although a rather unimaginative military mind, he was steadfastly loyal to the Empire.


Greater Maldrood:

Moff Hindane Darcc: Governor of Kashyyk prior to the battle of Endor and a former subordinate of Wilhuff Tarkin, Darcc took advantage of the confusion after Endor to declare himself Moff of the Mytaranor sector from his position at Kashyyk, allying with a Trandoshan slaver named Pekt and a collaborator wookie named Weebacca.  Darcc and his allies were eventually ousted from Kashyyk by New Republic forces under the command of Chewbacca and Han Solo and perished in a last stand on the Avatar Orbital Platform.  Like Peccatti Syn, this hero would be available in era 1 GCs upon conquest of Kashyyk.   In space he could command the ISD 1 Executrix.

Pekt: Long time slaver of wookies, Pekt has worked for the Trade Federation, fellow Trandoshan Bossk, and now the Empire, allying with self styled Moff Hindane Darcc.  Darcc and his allies were eventually ousted from Kashyyk by New Republic forces under the command of Chewbacca and Han Solo and perished in a last stand on the Avatar Orbital Platform.  Like Peccatti Syn, this hero would be available in era 1 GCs upon conquest of Kashyyk.

Weebacca: A childhood friend of Chewbacca, Weebacca was a male Wookie spacer who tended to get into trouble and who had a habit of gambling and smuggling.  Turning double agent for the enslaving Empire, Weebacca allied himself with self styled Moff Hindane Darcc, but was eventually caught in the act by Chewbacca and killed for his treachery.  Like Peccatti Syn, this hero would be available in era 1 GCs upon conquest of Kashyyk.


Warlord Zsinj:

Gaff: A male Kobok who served as both aide-de-campe and enforcer for Governor Kong on the planet Roon. Hired for his experience as a bounty hunter and assassin, Gaff attempted to help Kong impress visiting Admiral Screed by securing valuable roost ones for the Empire. The plan was unsuccessful, resulting in Koong's death, though Gaff and Screed worked well together. (Could use the Defiler model)

The Great Heep: A member of an extra-galactic race of mechanical beings called Abominors, known for enslaving other races, the Great Heep was found abandoned and deactivated by Admiral Screed on Biitu. Screed reactivated the Droid to harness it's capability as an ore processor. Although the Abominor was once again deactivated by the action of R2D2, C3P0 and their then master, Mongo, Screed could have reclaimed and reactivated the Droid if he so chose. (Build able building or unit that reduces production costs on a planet?)

Dr. Edda Gast: The niece of Dr. Tuzin Gast, a brilliant Imperial scientist, she continued her uncle's work on mutating and humanizing alien species, playing with expanding their minds, after her uncle committed suicide in guilt over his work and how it would be used by Warlord Zsinj.  Some of the species she worked with most included Gamorreans, Ewoks and Talz. (Could build Project Chubar, a garrison building that spawns alien defenders)

Captain Radaf Netbers: One of Zsinj's most loyal and well-liked officers, Netbers was an expert in hand-to-hand combat.  During an encounter with an undercover Republic agent, Netbers recognized the agent but was killed with brute force before he could reach a nearby blaster.  Zsinj mourned his passing.  In space he commands the (Either the VSD Serpent's Smile or the ISD Red Gauntlet).

Gara Petothel: An Imperial Intelligence spy who became allied with Warlord Zsinj after Endor.  She successfully infiltrated the Republic's Wraith squadron and almost returned to Zsinj, but was eventually won over to the Republic cause after an extended period of time. (Ground infiltrator and/or a pilot in space, maybe an X-Wing or old Z-95)



Pentastar Alignment:

Grave Tuskens: An elite unit of Tusken mercenaries employed by one of Jerec's Dark Jedi, the Boltrunian fallen Jedi 'Maw'.  The group was taken by Maw from Tatooine to serve as his personal strike force and trained in the use of Wookie bowcasters.  Led by Rogg and his second-in-command Bordo, the group became sought after as bounty hunters and bodyguards after the death of Maw.

Pic and Gorc: A Kowakian and a Gamorrean taken and mutated by Lord Cronal into Sithspawn, the two were linked through genetics and the force and became an inseparable team.  Gifted by Cronal to Jerec, the two commanded the Sulon Star, a modified freighter, as part Jerec's fleet and during the operations he dispatched them on.

Chairman San Hill: Hill is the chairman of the InterGalactic Banking Clan on Muunilist.  He likely has a certain disdain for pirates after his past kidnapping at the hands of the Zann Consortium.  His relation to a past chairman of the same name is unclear.

Fleet Admiral Gaen Drommel: Warlord of the Oplovis sector, neighbouring the Pentastar Alignment, Drommel conducted a series of raid against the New Republic from the bridge of his Executor class Star Dreadnought, the Guardian.  As the Oplovis sector would eventually be absorbed into the Alignment after it had become part of the permanent Imperial Remnant, Drommel could be recruited through the capture of Oplovis in an era 1 GC, providing an alternative history to the one where his first officer shot him and surrendered the ship to the New Republic.

Captain Dor Reder: A junior officer who survived the battle of Endor, Reder was recruited by Admiral Gaen Drommel and given command of the ISD 1 Krieger.  The Rebel transport he had stolen to escape Endor contained the locations of many Alliance bases which he and Drommel targeted for destruction.  Reder even survived the death of his benefactor and was last spotted in the Hanod System. As the Oplovis sector would eventually be absorbed into the Alignment after it had become part of the permanent Imperial Remnant, Reder could be recruited through the capture of Oplovis in an era 1 GC, providing an alternative history.

(Oplovis is not currently in the mod, I think the closest world is Ketaris)


New Republic:

General Polo Se'lab: The Senator of Bothawui during the Clone Wars, Se'lab joined the Alliance to Restore the Republic after his wife was killed by an Imperial attack on a Bothan spynet post.

Captain Sien Sovv:
A Sullustan fleet commander, Sovv led the defense of his homeworld against the aggression of Sander Delvardus successfully.  He was later promoted to supreme commander of the New Republic fleet after the retirement of Admiral Ackbar.  In this position he had variable success in combating the Yuuzhan Vong.

Admiral Firmus Nantz:  New Republic Fleet Commander of the First Fleet from 4-6 ABY and later the senior flag officer of the New Republic Defense Force.  He curtailed the efforts of numerous warlords, such as Moff Prentioch, Sander Delvardus and Moff Lankin.

Zuckuss:  A Gand bounty hunter known also as 'The Uncanny One', Zuckuss worked for many clients over the years, but eventually developed a sympathy for the Rebellion and took only New Republic contracts towards the end of his career.

Dash Rendar: A smuggler and freelancer, Rendar eventually fell in with the Rebellion after having been hired by them and gaining the opportunity through this work to eliminate the crime lord who had murdered his family, Prince Xizor.  He developed a close knit crew which included Eaden Vrill, LE-BO the droid and the android Guri.

Page's Commandos:


Ciutric Hegemony:

Commander Vict Darron:
Former executive officer to Prince-Admiral Delak Krennel, Darron moved to the Hegemony with his family to prevent them having to live with non-humans and because he preferred the Empire's order to the 'anarchy' of the New Republic.  Darron was promoted by Krennel to command the ISD II Direption after its previous commander, Captain Rensen, refused to follow orders. 

Colonel Lorrir: A TIE interceptor pilot who was once part of the 181st fighter group, Lorrir defected to the Hegemony with his wife after the battle of Endor.  He would go on to train the Hegemony's fighter pilots and serve directly under the clone of Ysanne Isard.

Captain Phulik: The commander of the Interdictor-class star destroyer, Binder, when it was assigned to Krennel's command by Ysanne Isard.

Ysanne Isard (clone): A clone of Imperial Intelligence Director Ysanne Isard, created by her original to run the operation of scattering the prisoners of the Lusankya.  The clone did not know she was a clone at first, believeing she was the real Isard.  Once her original mission was complete, Isard tried to have her clone killed, but did not succeed.  The clone would go on to join the Ciutric Hegemony, convincing Krennel that she was the real Isard, and working from there to undermine the New Republic.  She died at the hands of Rogue Squadron, who had been manipulated by the real Isard to focus their actions on the clone while she carried out the orders of the resurrected Palpatine.

Governor Brothic: The Governor of Ciutric IV for the Empire, Brothic betrayed his partisan, the owner of the sector, Sate Pestage, to the Empire and would likely have ended up in Krennel's regime.


Zero Command:

"Whisper" - Shadow Squadron:  TIE Phantom unit still in operation at the time of the battle of Endor.  There is very little lore on them since they were created by Fantasy Flight games just to add a reason for TIE phantoms to appear in battles other than the one story they are originally from.  They could go to any faction as a unique fighter unit, but since the forces that had followed the creator of the cloaking device ended up joining Blitzer Harssk's 'Zero Command' this may be the most likely place to put them.

Lieutenant Zuud: A female Imperial Intelligence officer assigned to the base on Kallist VI, Zuud was known for jer skill at interrogation and love of torture.  She was well respected enough that even senior officers would defer to her judgement.

Roganda Ismaren: A former Jedi initiate who was taken by the Empire and trained as an Emperor's Hand, Ismaren hid out on Belsavis after the Battle of Endor, raising her son, Irek, and plotting to become the sole power behind the Imperial Remnant.  In 12 ABY she arranged with Ohran Keldor to reactivate a unique star dreadnought, the Eye of Palpatine and use it as leverage to rally Imperial support and put her son up as a claimant to the throne.  After this plot failed, she and her son went on the run, spending some of that time with Zero Command.

Irek Ismaren: The son of an Emperor's Hand, Irek was promoted by his mother as a possible heir to the Imperial throne and given cybernetic enhancements to help him control a star dreadnought called the Eye of Palpatine.  While training with a former dark jedi in the bowels of Coruscant, Irek was rendered brain-dead.  Unable to handle the loss, Irek's mother tried to keep him alive and replace the damaged parts of his brain.  This mindless automaton then slew his mother and continued on a rampage.

Unique fighter for Zero Command: V38 Assault Fighter.  This is the chassis that was used to make the TIE Phantoms, so it is basically a TIE interceptor using the Phantom model, no cloaking.  Zero Command might have these due to the defection of Martio Batch's forces, who had designed and tested the cloaking devices and the TIE phantom, to Zero Command.


Corporate Sector Authority

Prex Karrek Flim - Galactic
Karrek Flim was a Viceprex based on Corellia during the Galactic Civil War, where he carried out a number of suspect actions through Didina Lippinoss. After Chils Meplin was exiled for conspiring with the Empire, Flim replaced him as Prex of the CSA. Provides a 25% discount at his location.

Admiral Angela Krin - Space: Lucrehulk-class Battleship, Resolute
Angela Krin rose to prominence as a Lieutenant Commander in the Corporate Sector Authority fleet after enforcing the quarantine of Endregaad in 19 ABY. She was also responsible for halting the plans of Mika Anjiliac Chiera.

Commodore Jona Grumby – Space: Victory Star Destroyer, Notropis
A thirty-year veteran of the Republic and later Imperial Navy, Grumby was crippled in the Battle of Ogoth Tiir, confined to a hover chair, and forced to retire. Still an effective commander, he was quickly recuited by the Corporate Sector.

Baruche Sloane – Space: Victory Star Destroyer, Enforce
A diligent officer in the Picket Fleet, Sloane was promoted to Fleet Commander shortly after the battle of Endor. He was known to handle customs duties in the Kalinda system.

Riga Lanchenzoor - Galactic
Riga Lanchenzoor was the youngest person to become chief manager for the Bank of Aargau, and later came into the employ of the Corporate Sector Authority's Financial Division. Thanks to her shrewdness and ambition, Lanchenzoor was made the Executive Viceprex of that division, a position that she held for the next twenty years. She constantly pushed to bring CSA currency off the Imperial credit standard, but met resistance due to fears of Imperial Retaliation. Provides a credit boost at her location.

Odumin - Galactic
The Tynnan Odumin was a CSA agent who once saved the life of High Inquisitor Laddinare Torbin, and was subsequently promoted to Territorial Administrator. He continued his undercover work, concentrating on dissolving slaver organizations such as the Xiochi Gang, once teaming up with Han Solo. After publishing his memoirs, he became a hero on his homeworld. Provides a discount at his current location and can scout out enemy systems.

Fiolla - Galactic
Hart-and-Parn Gorra-Fiolla of Lorrd was a talented and idealistic auditor of the Corporate sector. She once broke up a slaver ring run by CSA officials with the help of Han Solo, which led to a brief relationship with the famous Corellian. She later discovered the espionage of Prex Chils Meplin and attained the rank of Auditor-General. In addition to her CSA career, Fiolla ran her family's landspeeder business on Lorrd, expanding it to service and sell starships. Provides a discount at her current location.

Dakka Fasser - Land: Hovervan
Dakka Fasser was a lieutenant in the Security Police stationed on Etti IV. She was in charge of the arrest of Jahan Cross for the murder of Dah'lis Stark, but refused to be held accountable when he escaped. Commands a hovervan in ground battles.

Aarica Vost - Galactic: Recruit from Etti IV
Aarica Vost was the daughter of Larin Vost, head of Corporate Expansion, and worked as a CSA intelligence agent on the planet Kirima following the Battle of Endor under the alias "Bren-Aarica Rordan". Can scout out enemy systems.

Russ Jarib - Galactic: Recruit from Etti IV
Russ Jarib was an intelligence agent for the Corporate Sector Authority. Following the Battle of Endor, he was assigned to the planet Kirima under Kora Primo, the head of CSA intelligence there. Can scout out enemy systems.


Duskhan League

Kol Attan:The Yevethan Proctor of Defense under Nil Spaar.  After failimg to anticipate the suicidal sacrifice of a New Republic pilot, Nil Spaar demoted him, likely resulting in his death.  Commands 'Beauty of Yevetha' a CR90 corvette.

Proctor Tal Fraan: Galactic.  Nil Spaar's main aide and advisor during the Black fleet crisis.


Also, any chance of getting back a few vanilla units?  I know you guys like to use your own skins and models, since they are much better, but with existing models and skins, some of these units could continue to add to the wonderful diversity in ICW.  I know we are not likely to see any of these in 2.2, and as a recent fan I have missed past discussions, but I am curious to know what the team's position is on some of these ships since you mentioned in response to me previously that some of them have been discussed among the team for re-inclusion.

Tartan Patrol Cruiser, Broadside Cruiser,  TIE Scout - For Eriadu authority, Zsinj or Pentastar
Aggressor Class SD, Vengeance Class Frigate, V-Wing - As pirate additions to Maldrood
Assault Frigate Mark II, MC30c - New Republic
TIE Advanced, TIE Phantom - Just for a couple of the hero ideas above, make for good unique and powerful fighters
Ground: Lancet Aerial Artillery
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