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Topic Summary

Posted by: Lord Xizer
« on: June 23, 2012, 06:38:45 PM »

All I really wanted to see was more counterparts to the NR's Jedi in the game. Could you possibly set up the Vader v.s Obi Wan animation for when 2 encounter each other?

Well like Corey mentioned the Pentastar Alignment will now have Dark jedi and the IR will get a few more Dark jedi heroes for the Shadow Hand campaign I think.
Posted by: Corey
« on: June 23, 2012, 02:40:42 PM »

No, the jedi use different rigs.
Posted by: Crisiss
« on: June 23, 2012, 02:33:28 PM »

All I really wanted to see was more counterparts to the NR's Jedi in the game. Could you possibly set up the Vader v.s Obi Wan animation for when 2 encounter each other?
Posted by: Corey
« on: June 23, 2012, 02:23:21 PM »

Well, like you say, they're minor in a really minor way, with virtually no territory and no real forces. The Yevetha and the Hapans are already really small and they're much bigger than the ER. Their creation is one of the worst retcons I've ever seen, to be honest. As it is Dark Jedi are going to be in the Pentastar Alignment and with the beta starting within the next few days it's a bit late to add entire new minor factions.
Posted by: Crisiss
« on: June 23, 2012, 01:56:20 PM »

Could we possibly add the Empire Reborn as a minor faction? Seeing as it existed between 4 ABY and 14 ABY it wouldn't be a bad idea IMO. Plus it could make up for the lack of dark Jedi in the game, seeing as they had quite a few notable ones along with the numerous Reborn Jedi and Shadow troopers :P. Not sure how they would get a fleet though seeing as they really only had the Doomgiver and a few salvaged ISDs from Endor. Just something I'd like to see.
Posted by: Corey
« on: June 18, 2012, 11:05:25 AM »

It's function is actually more of a mix of the current CR90 variant we have and the DP20. I wanted to have it replace both of those for era 4-5, however the design for it is just awful. It's one of the Cracken's Threat Dossier pictures, which tend to get overridden by later sources, too.
Posted by: Revanchist
« on: June 16, 2012, 06:32:09 PM »

Well, what about the Warrior. It's a pretty cool ship, and has a similar function as the Marauder.
Posted by: Slornie
« on: June 15, 2012, 02:33:07 PM »

At era 4, replace the Quasar Fire with the Defender carrier
I've never been overly fond of the Defender carrier. It has the same armament as the Lancer or Interdictor Cruiser, is twice the length of the Quasar, yet, according to canon, carries less starfighters. Not to mention the whole no accurate/consistent design thing.  Based on that you might as well stick with the Quasar and Endurance (which becomes available at the same time and is bigger, better armed, and carries more fighters).

Speaking personally,  i'm tempted to say that the three-squadron capacity thing is a mistake and it should be three wings, but there's no canonical basis for that. (And three wings would fit well with the Endurance - 340m longer and just shy of 6 wings)
Posted by: Revanchist
« on: June 15, 2012, 01:58:05 PM »

I have been reading the Black Fleet Crisis, and I have some new ship ideas. At era 4, replace the Quasar Fire with the Defender carrier, and the Marauder with the Warrior class gunship.
Posted by: Lord Xizer
« on: June 13, 2012, 01:38:07 PM »

On the subject of starfighters, I was reading about the Venator somewhere, and it said that the second bridge was a starfighter command center. So I was thinking that it could, either by its presence or by special ability, boost the starfighters stats.

This sounds intriguing.
Posted by: Revanchist
« on: June 13, 2012, 09:48:40 AM »

On the subject of starfighters, I was reading about the Venator somewhere, and it said that the second bridge was a starfighter command center. So I was thinking that it could, either by its presence or by special ability, boost the starfighters stats.

We're still debating whether or not to keep the protons bypassing shields. Other than that it's all still with the range of where it was before.

Maybe you should create a poll to see how many people want protons to bypass shields.
Posted by: Corey
« on: June 13, 2012, 01:13:30 AM »

The EotH has the most maneuverably fighters, so we just left them with the Furion as their missile boat. If they're seem underpowered as we go, we might put some on the Krsiss.
Posted by: yutpaeksi
« on: June 12, 2012, 06:25:11 PM »

The distinction between fighters and bombers is determined by reload times and pulse counts, and as before the lack of infite missiles/torpedos is taken into account in reload times (X-Wings fire one proton torpedo every 30 seconds, Y-wings 1 every 10). The protons won't be able to attack other fighters (the video had this but it's because of the transition currently being in progress), concs will. While the Empire benefits less from the proton changes, even the Conc changes don't make it terribly outclassed since the only fighter which has those now and didn't before is, I think, the A-Wing. It won't drastically change how the game is played. Out of everyone, the Empire of the Hand came off the worst in the changes in my opinion.

I like the X-wing getting torps back, it makes them that great all around fighter that fits the canon. A-wings getting concs is ok if the reload times are really long, that way they're just first-pass weapons. As for the EtoH, why not give the Scarssis or Krssis interceptors conc missiles as well? Maybe not the Scarssis if they get to keep their ion cannons, but it would make sense for the Krssis, making them even with A-wings.

Really excited about this...
Posted by: Revanchist
« on: June 12, 2012, 06:15:33 PM »

With the now canon armament, I think the torps and concs shouldn't bypass shields.
Posted by: Lord Xizer
« on: June 12, 2012, 01:47:36 AM »

The distinction between fighters and bombers is determined by reload times and pulse counts, and as before the lack of infite missiles/torpedos is taken into account in reload times (X-Wings fire one proton torpedo every 30 seconds, Y-wings 1 every 10). The protons won't be able to attack other fighters (the video had this but it's because of the transition currently being in progress), concs will. While the Empire benefits less from the proton changes, even the Conc changes don't make it terribly outclassed since the only fighter which has those now and didn't before is, I think, the A-Wing. It won't drastically change how the game is played. Out of everyone, the Empire of the Hand came off the worst in the changes in my opinion. We're still debating whether or not to keep the protons bypassing shields. Other than that it's all still with the range of where it was before.

Well there's give and take in anything.
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