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Topic Summary

Posted by: Corey
« on: April 30, 2018, 02:46:27 PM »

That's a known EaW bug, with the game itself. Petroglpyh is issuing an official patch to fix several save-related issues which is going through approval right now.
Posted by: Connor
« on: April 30, 2018, 11:07:55 AM »

Yeah, makes updates easier

Funny thing has just started happening, my saved games dont' load and boot me out.... weird
Posted by: tlmiller
« on: April 30, 2018, 10:43:34 AM »

All fixed, I ditched the disk version and downloaded everything on steam, been playing Greater Mal for about 4 hours and not one crash or freeze, runs smooth too
Love the new update now I am able to play it!

Ended up doing that a few years ago because it just became such a hassle to get the disk version working with Win10.
Posted by: Connor
« on: April 30, 2018, 07:14:49 AM »

All fixed, I ditched the disk version and downloaded everything on steam, been playing Greater Mal for about 4 hours and not one crash or freeze, runs smooth too
Love the new update now I am able to play it!
Posted by: Bucman55
« on: April 28, 2018, 11:23:14 AM »

Outstanding work, thank you very much! Am I correct that patch 2.2.2 still isn´t released at moddb? At least I wasn´t able to find it.

Correct, ModDB won't get an update until 2.2.5.
Posted by: ImpLicht
« on: April 28, 2018, 06:33:48 AM »

Outstanding work, thank you very much! Am I correct that patch 2.2.2 still isn´t released at moddb? At least I wasn´t able to find it.
Posted by: the_trots
« on: April 26, 2018, 06:02:51 PM »

No need to go back to the days of OP Preators shredding pretty much everything from across the map.

Fighting the PA could be awful in 2.15.  I am greatful for the Preator Nerf.
Posted by: tlmiller
« on: April 25, 2018, 04:32:10 PM »

It does say long range ION cannons, but absolutely nothing about the Turbolasers.
Posted by: Ordo
« on: April 25, 2018, 03:17:04 PM »

First the Praetor 2 range is base on the face that on both wiki and it other place's the info says it's gun's have twice the range of the Imperial 2 class Star Destroyer.

okay so when will all other ships and ground units get their abilities?
Nowhere on wiki does it say that
Posted by: StarBornMichaelh165
« on: April 25, 2018, 03:00:03 PM »

Based on what?

As we've explained, their abilities weren't finished, so they weren't included.
First the Praetor 2 range is base on the face that on both wiki and it other place's the info says it's gun's have twice the range of the Imperial 2 class Star Destroyer.

okay so when will all other ships and ground units get their abilities?
Posted by: feterox
« on: April 23, 2018, 05:37:34 PM »

What exactly does it entail?
The lower part of UI goes way below the display line that way, that 15-25% of ground structure icons are hidden (they are still clickable). Relog helps, but I've noticed that it occurs when you start GC and use autosave files (before the battle starts).

I have neither idea nor explanation why it only affects the NR UI. I would imagine that it the same coding but different image files. I am not even close to understanding how it works btw, so I might take screenshot next time if you require one.
Posted by: Corey
« on: April 22, 2018, 07:04:16 PM »

What exactly does it entail?
Posted by: DocMel
« on: April 22, 2018, 05:41:27 PM »

I have the same scaling problem but not all the time.
Posted by: Corey
« on: April 22, 2018, 12:55:53 PM »

Quote
that and give the Praetor 2 back it's range at less half of it because in lore they had better range then more ships of its size.

Based on what?

Quote
why don't they have any Abilities as well?

As we've explained, their abilities weren't finished, so they weren't included.
Posted by: StarBornMichaelh165
« on: April 22, 2018, 12:50:00 PM »


- Removed power to weapons from larger ships in skirmish (Praetor, Nebula, Allegiance)
oh i would like Abilities for all and i hope there's three get power to weapons. that and give the Praetor 2 back it's range at less half of it because in lore they had better range then more ships of its size.


- World Devastator and Praetor should unlock in era 3 and 4 respectively for Remnant, with WD relocking in Jax era.
Funny i don't see them for the Empire in Form the ground up only World Devastators and why don't they have any Abilities as well?
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