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Topic Summary

Posted by: t78
« on: April 12, 2018, 04:39:23 AM »

It will take as long as it takes. I'd happily wait as long as necessary. *shrugs* In the end it will be worth it!
Posted by: Arvenski
« on: April 11, 2018, 11:23:47 PM »

Well folks, Empire Day is tomorrow. Are you ready for a project four years in the making?
I saw a new post in this thread and basically thought "Oh no, you've got to be kidding."
Posted by: Governor Colex
« on: April 11, 2018, 06:06:55 PM »

Well folks, Empire Day is tomorrow. Are you ready for a project four years in the making?
Posted by: t78
« on: April 01, 2018, 12:42:34 PM »

This has always been one of the most professional mods I've seen, and taking the hard choice to delay for the sake of better quality only showcases that professionalism. Keep it up, and good luck!
Posted by: Corey
« on: April 01, 2018, 07:59:54 AM »

This isn't that, and that doesn't seem to be an issue with EaW- it's an engine bug, we've spoken to Petroglyph and provided them with the information on it, it'll take a patch from them to fix it, but they now know exactly what the problem is.
Posted by: baharr
« on: April 01, 2018, 05:43:11 AM »

Not to mansplain modding to you guys ( :P ), but one thing that is worth looking into is how Steam responds weirdly to UAC in Win 7/8/10, even if you disable UAC. I used to get serious crashes in other mods (most notably for Medieval II: Total War) when I had Steam installed in Program Files - moving Steam into the base C:\ directory instead fixed a significant amount of glitchiness, random crashes, and savegames failing to load for me.

Anyway! Huge fan of the mod, and good luck :)
Posted by: Benjamin
« on: March 30, 2018, 06:07:39 PM »

Half of me is screaming "NOOO! 2.2 is being delayed!" And the other half is screaming "Woohoo! I get thrawns revenge 2.2 for my birthday!"
Posted by: derp
« on: March 30, 2018, 02:34:54 AM »

Murphy's law is fun.
Posted by: Grand Admiral Rufaan Tigellinus
« on: March 29, 2018, 02:43:16 PM »

It's alright, guys, don't sweat it, let Corey and the team make ICW 2.2 the best it can be. You won't be let down, and it's worth the two weeks of wait.  ;) We're looking at possibly the greatest space RTS game ever created by mankind. Petroglyph provided a nice enough blueprint, but it's the TR team that made it into the masterpiece it is now. All I can do is just tip my proverbial hat to all of you, people. I'm honored to even hang around this forum occasionally with you guys.
Posted by: Bucman55
« on: March 29, 2018, 01:07:02 AM »

Shoot. What happens if you get it confirmed fixed before that date?

If they manage to find a fix they'll likely keep the date as April 12th, they'll just be able to polish the mod a bit more.
Posted by: ReverendShmun
« on: March 28, 2018, 10:48:02 PM »

Well, as much as it kinda sucks to have delays, I appreciate the time and effort put into making sure the release is in better condition. I wish it were a more common thing in game development generally to just be able to say, "Game's getting pushed back, it just ain't ready yet."

Keep up the great work, man.
Posted by: Governor Colex
« on: March 28, 2018, 05:23:02 PM »

Shoot. What happens if you get it confirmed fixed before that date?
Posted by: StarBornMichaelh165
« on: March 28, 2018, 02:08:15 PM »

Looking forward to it as a late birthday present As well! Love the mod your making here and keep up the work you guys have done!
Posted by: Arvenski
« on: March 28, 2018, 10:01:41 AM »

*Sigh* Crap.
Posted by: Robert San Juan
« on: March 27, 2018, 10:57:55 PM »

Looking forward to it as a late birthday present! Love the mod and the work you guys have done!
Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!