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Topic Summary

Posted by: Ordo
« on: January 13, 2018, 02:00:29 PM »

And any idea how Mandator II will look? Maybe related to if you have any ideas for Mandator III for ICW?
Posted by: Corey
« on: January 13, 2018, 12:22:23 PM »

That unofficial design is the official design for the Tagge Battlecruiser, which Evillejedi and therefore most EaW mods used as the Praetor. We will be using the Praetor II with potentially a few edits, since very few class variants had significant changes in appearance (ISD I/II, VSD I/II, etc)
Posted by: SchererSoban
« on: January 13, 2018, 07:56:58 AM »

Thats a cool ship model right there.
Posted by: Labria
« on: January 13, 2018, 05:43:13 AM »

How will look Praetor I? Will you use this unoficial designs or just model from Praetor II?
Posted by: taupin121
« on: December 11, 2017, 03:34:06 AM »

I believe you had to quite zoom to see the difference !
Posted by: Bucman55
« on: December 09, 2017, 03:43:59 PM »

Fair enough.
Posted by: Corey
« on: December 09, 2017, 01:37:55 AM »

Both, depending on instance and time period. First release will likely just be the original Z-95 and not the GAR variant.
Posted by: Bucman55
« on: December 08, 2017, 10:56:49 PM »

Will the Z-95 mentioned be the actual variant used by the Republic in the Clone Wars ( ) or will it be more like the one seen in the vanilla game?
Posted by: Corey
« on: December 06, 2017, 09:42:58 AM »

It's the same Tector SD that was in use later.
Posted by: Helix345
« on: December 06, 2017, 09:42:05 AM »

Is the tector a star destroyer or is it a completely separate ship?
Posted by: Corey
« on: December 06, 2017, 01:10:46 AM »

We said in the initial announcement for Fall of the Republic that we'll be focusing solely on Imperial Civil War 2.2 until release, save for some art assets, and while that has been the case (so no FotR-specific screenshots quite yet), as we get closer to the Imperial Civil War release we'll be able to start talking about Fall of the Republic a bit more. Keep in mind, while ultimately the mod will cover a larger time period, the first two releases will solely cover the 3 years of the Clone Wars, and that's what this faction profile covers as well.

The Galactic Republic

Leader: Supreme Chancellor Palpatine (22BBY-19BBY)
Capital: Coruscant

Historical Context

The Galactic Republic, for the years leading up to the Clone Wars, did not have a standing regular army. Instead, it relied on sector forces to control their own affairs and deal with any impending threats with occasional help from the Jedi, as in the cases of the Mandalorian Civil War, Stark Hyperspace War, and the Separatist Crisis at Naboo. Some of these sector forces stood out as more powerful than the others, like the Seswanna Defense Force under Ranulph Tarkin, and the Kuati Sector Forces, but all were subjected to strict limits on armament and hyperspace capability by the reforms of the Ruusan Reformation 1000 years prior. Large ships like the Mandator and Praetor classes had long served in these regional forces, sometimes flaunting the longstanding regulations. Ranulph Tarkin in particular spent years attempting to form a more organized defense fleet for the Republic and from 57 BBY to 22 BBY when the Clone Wars began, the Republic Outland Regions Security Force attempted to fill that void with the leadership of Ranulph and later his nephew, Wilhuff Tarkin. After this point, with the outbreak of the Clone Wars, the Republic fully organized and moblized its armed forces, bolstered by millions of Clone Troopers ordered in secret by Jedi Master Sifo-Dyas and supported by all new state-of-the-art warships.

Roster Overview

Within the first two versions of Fall of the Republic, the three eras present will be the three years of the Clone Wars. During the earlier years, there will be a heavier reliance on the sector forces, with the later eras involving more of the Grand Army of the Republic's units and some of the units they developed leading up to the declaration of the Empire. If the two primary factions of FotR could be reduced to their simplest form, then the CIS is quantity over quality, while the Republic is quality over quantity. While their and vehicles ships tend to be smaller than their CIS counterparts, they tend to be a bit better proportionally, and in terms of fighters, significantly outclass the Separatists.

As we're planning to do an initial beta release (0.5) and then a more fleshed out release (1.0), there will be some units left out until the latter release, allowing more time for testing while the additional assets are finished and ideally getting something playable out as soon as possible. The regular text below are unfinished 0.5 units, green are finished 0.5 units, and italics are units planned for 1.0. As ever, plans can change at any time during development, so don't take any of this as being set in stone. Some things will also be added in releases past 1.0.

Space Unit Roster
Praetor I, Imperator, Tector, Mandator II
Acclamator I, Acclamator II, Dreadnaught, Venator, Victory I
Light Assault Cruiser, Carrack, Arquitens, Charger
ARC-170, Delta-7, Eta-2, V-19 Torrent, H-60 Tempest, Z-95, Y-Wing, Alpha-3 Nimbus, NTB-630, PTB-625

Ground Unit Roster
AT-RT, AT-PT, AT-AP, Juggernaut A5, Juggernaut A6, AT-TE, BARC Speeder, LAAT, TX-130 Saber, TX-130T, AV-7, ISP, UT-AT
Clone Troopers (P1), Clone Troopers (P2), ARC Troopers, Jedi

Heroes will be covered in an upcoming post. We do have a poll going where you can vote on which jedi heroes get included by clicking here.

It's currently Mod of the Year time, so if you're so inclined you can vote for any of our projects by clicking on the links below and then the "vote" button on their page. We haven't shown much of FotR, but we'd still appreciate your vote for Ascendancy or Imperial Civil War if we haven't quite won you over yet with the bits we have shown.

Imperial Civil War
Fall of the Republic

Also, as with ICW and Ascendancy, Corey will be doing some preview FotR livestreams and playthroughs on his Youtube/Twitch channels as the mod progresses. The pages for those can be found hbere:

So, hopefully that gives you a decent idea of where we're going with the faction. The CIS breakdown shouldn't be too far off.

Those working on this mod do so in their own free time and for no pay.
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