Posted by: Lord Xizer« on: August 11, 2013, 01:25:11 AM »
Explains a lot
Yeah their poly count is way too high for several people's comps to handle. We're remaking it.
Is there a way to edit the clawcraft squadron out of the game? For some reason they slow down the gameplay considerably on my computer.
Re: 2.1 and you. This is a thread discussing what will be appearing in 2.1. So no, not in game yet.
Lucrehulk, is that even in game? I never saw one.They don't have an icon, so they're basically invisible on the galaxy map.
Lucrehulk, is that even in game? I never saw one.Re: 2.1 and you. This is a thread discussing what will be appearing in 2.1. So no, not in game yet.
Not true, the PA has a multitude of unique units
Ground/ Dark Jedi, Hailfires, Enforcers, Storm Commandos, Floating fortress, republic Hover tank, and Clone drop ship
Space/IPVs, Lucrehulk, TIE Hunters, Praetor(which IR only gets in era 3) Providence, Regicide, V-19, Vengeance, Muunifient, Escort carrier, and the Enforcer
But in the end isn't the PA and IR the same ships? the same ships that make the PA unique eras 1-3 are used by the IR 4-5, except for the munificent and the escort carrier.
Well the PA is a compromise between NR and IR ideology. Heavy cap ships and fighter spamming carriers